BioWare Opens New Studio For MMORPG
by Maarten Goldstein, Mar 13, 2006 6:58am PSTIt was more of a question of when than if, and today BioWare announced that it is planning its own massively multiplayer online RPG, and it is opening a studio in Austin, TX to work on the game. According to the press release, the MMORPG will combine "the best of BioWare's great past games with a compelling persistent online experience." From the PR announcing the studio:
Joining the Austin team as lead designer is James Ohlen, BioWare's Creative Director, whose previous credits include lead or co-lead design roles on Star Wars: Knights of the Old Republic, Neverwinter Nights, Baldur's Gate and Baldur's Gate II. Also leading the BWA team are MMO veterans Richard Vogel and Gordon Walton. Richard Vogel brings 15 years of experience to BioWare Austin, previously serving as VP of Product Development for Sony Online Entertainment's Austin studio, as well as launching Ultima Online as a senior producer at Origin. Gordon Walton recently served as VP, studio manager and executive producer at Sony Online Entertainment as well as VP and Executive Producer at Electronic Arts.
New video game releases of 2/13-2/19
Indie Jeff's Weekly Pick: Gunpoint
Daily Filter: Mass Effect 3, Alan Wake's American Nightmare
Blizzard files opposition to Valve's Dota trademark
Twisted Metal promotion blows up Sweet Tooth's truck
Demon's Souls 'underestimated' by Sony
Shack PSA: Skyrim PS3 players should create new manual save
Star Trek to be co-published by Namco Bandai in 2013
MobyGames Classic: Syndicate community stories
Comments
MMORPG is now enough to make me shudder.
I played SWG, walked away very disappointed. I tried EQ2, and again walked away very disappointed. I'm am currently still subscribed to WoW, but since hitting 60 have felt very bored with "endgame". With all the guild drama / politics I'm quickly becomming disappointed.
I don't believe any developer can make an MMORPG with the same appeal of an Epic storyline Single Player RPG. I know it must be difficult to come up with open ended content, but the majority of quests in MMO's just feel like "busy work", instead of something with a purpose.
Thread Truncated. Click to see all 6 replies.
Thread Truncated. Click to see all 4 replies.
Thread Truncated. Click to see all 3 replies.
Please, developers, let's move on, the whole MMORPG thing - it's getting really old. It's just nowhere near as fun of a genre as it should be and it's just swamped with WAY TOO MANY games now. Even Blizzard failed to innovate, and while WOW is occasionally fun, it wears thin quick. I guess they want to go where the $$ is but we as gamers need to step up and stop handing our cash over so easily for any ol' game.
Oh well, there's another developer that'll drop off the face of the earth into their money-maker. :(
Thread Truncated. Click to see all 4 replies.
After this game comes out how often do you think they'll actually release new games? More likely they'll pull a Blizzard. "Oh yeah, but we've got Starcraft: Ghost in the works. Yeah, hold your breath for that."
Thread Truncated. Click to see all 6 replies.
Thread Truncated. Click to see all 4 replies.
Whatchy'all think it's gonna be?
Personally I'd give anything if the original KOTOR had been an MMO. :(
Thread Truncated. Click to see all 10 replies.
Thread Truncated. Click to see all 10 replies.
SOE and EA? Ugh.. somehow that doesn't give me much hope for this.
I hope the Bioware guys stick to their guns/artistic vision and not crave into making it a game for "mass market appeal" and "casual gamers" by dumbing down everything. I really they do well, because KOTOR 1 and the Baldur's Gate series are among the best games of all time.
Thread Truncated. Click to see all 3 replies.
Thread Truncated. Click to see all 3 replies.
Thread Truncated. Click to see all 10 replies.
I'd kill for an MMO based on either of those two Bioware franchises.
Thread Truncated. Click to see all 10 replies.
Thread Truncated. Click to see all 7 replies.