Unreal Tournament 2007 Media, Previews
by Maarten Goldstein, Mar 01, 2006 5:17pm PSTGameSpot has a new Unreal Tournament 2007 preview, offering impressions of a build on display at a recent Midway press event. The article goes over the map DM-CarbonFire, the weapons, vehicles, the game interface and system requirements. There is also a video interview with producer Jeff Morris. IGN also has brief impressions. Here are four new screenshots from the game
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I think it would be awesome to be able to deathmatch in a downtown setting where u can blow up skyscrapers and have them tumbling down or falling over and crashing into other things. Or, it would be awesome if you could blow holes in streets and tunnel all over the place and cause implosions or shoot up from the ground. The possibilities are limitless.
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I'm just hoping they change some core mechanics or else this is going the same way as the Quake series i.e.: down the crapper
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I say give me both.
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awww damn, it looks like I just might be picking up a PS3 instead of a 360 then. And if this game coinsides with the PS3 launch... I'll fucking be there just like I was for the PS2 on day one.
Sony had damn well better get their online shit together by the time this game is released though.
(yes I cut my teeth playing FPS on a PC, and I now much prefer playing them on the couch with a controller than at a computer desk huddled over my mouse and keyboard.)
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