Late Night Consoling

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It's Thursday, and you know what that means! It's time for Late Night Consoling!
  • Katamari Confirmed for PSP

    [psp]

    Namco has sent official confirmation that a version of the acclaimed Katamari Damacy (PS2) series will be coming to the PSP. Tentatively titled Me and My Katamari, the game once again casts the player into the role of the diminutive Prince, son of the decidedly not dimunitive King of All Cosmos, in his quest to roll up pretty much everything into a huge ball.

    Series creator Keita Takahashi is apparently not involved in the production of the game, by his own volition. Takahashi was forced into designing the PS2 sequel We Love Katamari after employer Namco threatened to go ahead with the project regardless of his lack of involvement. When it was revealed that Namco's plan was to simply release what amounted to the first game with added Christmas textures, Takahashi signed on despite very public dissatisfaction with the situation. He has recently announced his intention to ultimately leave the video game industry due to a frustration with its sequel-based mentality and the creative limitations placed on its developers. However, he gave a wide window for his exit, indicating that he hopes to be designing playgrounds in the next decade, so there's hopefully still time for him to think up a new design or two while he still sticks around. Takahashi was trained as an artist, with a concentration in sculpture.

    A previously rumored Nintendo DS version of the game, mentioned in an issue of Nintendo Power, has been unaddressed for quite some time and at this point can probably be assumed cancelled or indefinitely delayed.

  • European 360 Backwards Compatibility Revealed

    [xbox360]

    Following up on its Xbox 360 backwards compatibility lists for North America (212 games) and Japan (12 games), Microsoft has now released its European list. The list contains 156 titles, all of which are also on the North American list. Sadly, Respondesign's Yourself!Fitness is one of the titles that did not carry over despite its inclusion in the 212-game lineup.

  • Ralph Baer Awarded an Award

    Industry pioneer Ralph Baer, creator of original home video game console Magnavox Odyssey, has been honored with a National Medal of Technology award. The prize is the United States' most distinguished commendation for innovators in technology and has been awarded since 1985 to companies, teams, or individuals.

  • Kameo Comic Coming

    [xbox360]

    Microsoft has been quite enthusiastic with licensing of its top-shelf game properties, with several novels based on Bungie's Halo (Xbox) and a forthcoming series based on Rare's Perfect Dark universe (N64, X360). Now, publisher Prima Games has announced that it will be publishing a comic series based on Rare's Kameo: Elements of Power (X360), a 360 launch title. Prima is widely known as a publisher of strategy guides and hint books for games. No doubt spurred on by the easy availabilty of walkthroughs and FAQs on the internet, Prima has supplemented its traditional business with the occasional foray into products such as books of game concept art, and now this upcoming comic.

    The series will be a monthly series to comprise six issues in total, and will be illustrated in a manga style by Mobile Suit Gundam's Hiroyuki Kitazume. Sunmin Park, the director who recently signed on to helm the Kameo film adaptation, will be handling the writing duties for the strip.

  • Xbox 360 to Support Dubly Dolby

    [xbox360]

    To nobody's great surprise, Dolby has announced that its Dolby Digital 5.1 surround sound technology is supported by the Xbox 360, as is Dolby Digital decoding for video playback. Upcoming Xbox 360 games supporting these sound capabilities include Neversoft's Tony Hawk's American Wasteland, Infinity Ward's Call of Duty 2, Rare's Perfect Dark Zero, and Bizarre Creations' Project Gotham Racing.

  • Activision to Make Kung Fu Panda Game

    [ps2] [xbox] [gamecube]

    A Reuters press release announces that Activision and DreamWorks have entered an agreement that will allow Activision the exclusive license to several upcoming DreamWorks films, including Kung Fu Panda, Rex Havoc, any new Shrek films, How to Train Your Dragon, and the imaginatively titled Bee Movie.

  • Misc. Q&As/Features

    GameSpot previews some of the Xbox 360's Xbox Live Arcade titles, and also has a designer diary for Bizarre Creations' Project Gotham Racing 3 (X360).

    1UP talks with Tomonobu Itagaki about the use of a female Spartan in Team NINJA's Dead or Alive 4 (X360), as well as Hiromichi Tanaka about the Xbox 360 version of Square Enix's Final Fantasy XI (PS2, X360, PC).

Misc. Media/Previews

PS2

Screenshots: Samurai Champloo (PS2). Drakengard 2 (PS2).

Xbox/X360

Screenshots: Marble Blast Ultra (X360). Blazing Angels: Squadrons of WWII (Xbox). NBA Live 06 (X360, also PS2, Xbox, GCN, PSP, PC).

GameCube

IGN checks out Tomy's Naruto: Clash of Ninja (GCN).

Portable

Screenshots: Battles of Prince of Persia (DS). Dogz (GBA).

Multi

GameSpot checks out Midway's Gauntlet: Seven Sorrows (PS2, Xbox).

Screenshots: MVP 06 NCAA Baseball (PS2, Xbox).

Console Game Of The Evening [Submit Yours!]

Ubisoft's Splinter Cell: Chaos Theory for the Xbox. "One word: co-op. One of the best gaming experiences available on any platform right now. "I'm in position!"" (submitted by Acid Gumball)

From The Chatty
  • reply
    November 17, 2005 8:29 PM

    Hands on Katamari PSP : http://www.kotaku.com/gaming/katamari/games-festa-psp-katamari-handson-137555.php

    Impression: good game, terrible controls.

    • reply
      November 17, 2005 8:55 PM

      How can a game be good when the controls suck? Aren't good controls an integral part to being a good game? I know that's how it is for me.

      • reply
        November 17, 2005 9:24 PM

        Well, its Katamari Damacy so the core game is intact and ready to go (and awesome)...if only you could get at it.

    • reply
      November 17, 2005 9:15 PM

      Damn, I was hoping for simple controls

    • reply
      November 18, 2005 1:19 AM

      Wait so are they saying you dont control it via the analog stick? If so thats retarded.

      • reply
        November 18, 2005 5:19 AM

        the d-pad and face buttons are used in place of the dual analog sticks. it's really the only way the game could work on a psp w/o overhauling the control system. replacing analog for digital controls isn't always a horrible thing (i prefer digital control for mario 64 ds) but it's definitely gonna take time for people to adjust to...

        you just gotta rock those diagonals baby, it's all about the half circles...

    • reply
      November 18, 2005 6:55 AM

      ... another camera newb (linked article) taking photos w/o proper focus/macro settings...

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