• Join Us |
  • |
  • Sign in with:

Major League Gaming on TV?

by Chris Remo, Nov 15, 2005 9:45am PST
Related Topics – Games: PC, MLG

Televised professional gaming is a mundane facet of everyday life in Korea, but in the Western world it is almost unheard of, even on channels dedicated to gaming. That may soon change, however. Next Generation reports that former CBS Sports head Neal Pilson, who also does consulting for the Olympics, NASCAR, and the Arena Football League, is currently shopping around the MLG television rights to various networks.

Prize money for the competition is said to be $1 million. The 2005 championships for the league will be held this January in New York but the rights being sold seek to start with the 2006-2007 season that will start shortly afterward. According to MLG CEO, Michael Sepso, the league has relationships with ESPN and MTV but only for one-off deals, not on-going programming.
Unlike most professional gaming, the MLG fosuses on console games such as Tekken 5, Halo 2, and Super Smash Bros. rather than PC games, but if this venture proves successful it may lead to more widespread coverage of competitive gaming. What do you think, would that be a positive step? I sure wouldn't mind being able to turn on the TV and catch the Starcraft finals.




Comments

28 Threads | 50 Comments
  • This is going to happen and will work, whether now or a few years from now. It'll take a while to pick up, but it's all about finding the right people for it from the network-TV side. You need commentators who are thoroughly knowledgeable about the game they are talking about, like how the major networks use ex-players for commentary on pro-sports. Tournament matches would be very popular if it's done right. They can't cheapen and marginalize it like most MTV-type programs are done. I used to record BF42 matches that I played via a tv capture card in another PC and my co-workers at my last job would watch whole matches because it was amusing and entertaining to them.

    This will probably be the best way to get it going by using console games focused on a few players in a tight area. It'll be extremely difficult to effectively televise games like Battlefield, UT, Halo or even Quake because of the number of players in a given match and how spread out they become. UT's Assault and Bombing Run would be workable because the action is usually concentrated in one or two spots but BF and Quake DM would be more difficult. For games like that, replaying the game from a recorded demo after the fact may be the best bet as then you'll know where the action happens and can have coverage of that area ahead of time on the playback. I really hope this takes off cause I'd really like to be able to watch the top guys/squads battle it out.

    Plus game companies could get a huge PR boost from the more casual gamer market because if they flip around and catch a game going on they could find out about some game they didn't know about and see how fun it is. I really believe this could be a big market down the road.














  • The games need to be tailored to the new medium in order to be appealing to people who don't already obsess over them. Or, an incredible amount of money needs to be involved like with poker. Old hat favorites like CS won't cut it, older hats like Q3 might though. The camera needs to move in a way that impresses people, and the action needs to be presented in a cinematic way.

    The focus also needs to be on the game itself and not on the people involved, don't show shots of nerdy pro-gamers, or attention whoring announcers that don't care about or understand what they're watching. Strategy needs to be clearly broken down and presented, etc.

    This shit might happen, but it's not going to have any mass market appeal, and most of us will end up bitching about how it doesn't really 'get' competitive gaming and is just exploitative.

  • If televised gaming were to work, they need to educate viewers about why people play these games. That could take awhile, maybe a couple years to get a large following. Because we are into games, we understand how they work, but people outside will find it very confusing to learn at first. What makes sports boring is when you don't understand the rules any why so and so did what they did during the game. They also need to learn what skills these gamers possess that normal people don't. The announcers need to very knowledgable about the games too and not just yell excitedly into the mic.



  • Neal Pilson is no Marcus Allan

    Seriously, it would totally depend on the types of games they'd play. I am interested in speedrun and super play videos, and good video of fighting games are always fun to watch for me. I still have a copy of the Daigo SF video on my harddrive and I've got a bunch of Smash tournament videos too. I remember watching the Quake CPL that year that Fatty won it over Maka and that was pretty fun too, watching over Quake TV when I could get a spot.

    And like someone mentioned, I'm worried about the attitude it might take. It'll probably either be nerdy as hell or fake extreme to the max.


  • This could be the biggest revolution to the gaming industry since the introduction of dual analog controllers. It could be huge. Change everything. It just needs a proper system to make it entertaining to the non-gaming populace. Like the way they evolved televised poker.

    Direct feeds from the gamers' screen (not just an external camera recording it), perhaps the trappings of game shows with big prizes and sizable amounts of cash at stake... perhaps even a live format with audience (internet) participation, aka "With 44% of the internet votes, the audience has selected de_dust for the next round."