Sunday Afternoon New Releases and ShackReviews

By Chris Remo, Sep 25, 2005 2:45pm PDT Hey there. Some games come out this week!

This Week's New Releases

PS2

Dance Dance Revolution Extreme 2 (KCET | Tue.)
Mobile Suit Gundam Seed: Never Ending Tomorrow (Banpresto | Tue.)
NTRA Breeders' Cup World Thoroughbred Championships (VIS | Tue.)
Sly 3: Honor Among Thieves (Sucker Punch | Tue.)

Xbox

Far Cry: Instincts (Ubisoft Montreal | Tue.)

GameCube

Tom Clancy's Rainbow Six: Lockdown (Red Storm | Wed. | GCN, also PS2, Xbox, PC)

Portable

Lost in Blue (KCE Hawaii | Tue. | DS)
Lunar: Dragon Song (Game Arts | Tue. | DS)
Pac-Man World 2 (Full Fat | Tue. | GBA, also PS2, Xbox, GCN)
Trace Memory (Another Code: Two Memories) (Cinq | Tue. | DS)

PC

Bet on Soldier: Blood Sport (Kylotonn | Mon.)
Blitzkrieg 2 (Nival | Mon.)
Day of Defeat: Source (Valve | Mon.)
Down in Flames (DVG | Fri.)
Firefighter Command: Raging Inferno (Monte Cristo | Sat.)
Rome: Total War - Barbarian Invasion (Creative Assembly | Tue.)
Worms 4: Mayhem (Team17 | Mon.)

Multi

Capcom Classics Collection (Digital Eclipse | Tue. | PS2, Xbox)
Cold War (Mindware | Tue. | Xbox, PC)
Frogger: Ancient Shadow (Hudson Soft | Tue. | PS2, Xbox, GCN)
Heroes of the Pacific (IR Gurus | Wed. | PS2, Xbox, also PC)
Midway Arcade Treasures 3 (Midway | Mon. | PS2, Xbox, GCN)
NBA 2K6 (Visual Concepts | Mon. | PS2, Xbox, also X360)
NBA Live 06 (EA Canada | Mon. | PS2, Xbox, GCN, PC, also X360, PSP)
The Suffering: Ties That Bind (Surreal | Tue. | PS2, Xbox, PC)
Top Spin (Pam Dev. | Mon. | PS2, also Xbox, PC)
Total Overdose: A Gunslinger's Tale in Mexico (Deadline | Wed. | PS2. Xbox, PC)

Featured ShackReviews:
  • Coyoterys quite enjoys Microids' Syberia II (PC), fondly recalling the graphic adventures of yore.
  • Frequent contributor Masem rightfully finds Namco's We Love Katamari (PS2) to be excellent. You might even say he loves it. He's also quite a fan of Criterion's Burnout Revenge (Xbox).

Still working through Mario & Luigi: Superstar Saga (GBA), still great. I also played a little bit of Batallion Wars (GCN), We Love Katamari (PS2), and Ninja Gaiden Black (Xbox).

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Comments

10 Threads | 24 Comments






  • Man, Ninja Gaiden Black... I don't know.

    I loved the original. LOVED IT. I'm playing through NGB on Hard mode right now, and I'm having a hard time enjoying the game. I feel like Team Ninja tipped the scales in the difficulty into "stupid hard" mode. To me, the original always felt fair. If I died, it was my fault. There's so many cheap hits now from bosses it's not even funny. Oh, and they also have 2-3 minions that accompany them. That wouldn't be too bad, except for the fact that the camera always focuses on the boss, so you won't see when the little guys are about to attack. If they hit you, they usually send you into the boss's combo (which in hard mode = death). I'm going to try to finish it so I can unlock Mission Mode before I write this game off, but yeah.

    This game has been waaaaaaaay more frustrating than the original was for me.