Sunday Afternoon New Releases and ShackReviews
by Chris Remo, Sep 25, 2005 2:45pm PDTHey there. Some games come out this week!
This Week's New Releases
PS2
Dance Dance Revolution Extreme 2 (KCET | Tue.) Mobile Suit Gundam Seed: Never Ending Tomorrow (Banpresto | Tue.) NTRA Breeders' Cup World Thoroughbred Championships (VIS | Tue.) Sly 3: Honor Among Thieves (Sucker Punch | Tue.)Xbox
Far Cry: Instincts (Ubisoft Montreal | Tue.)Portable
Lost in Blue (KCE Hawaii | Tue. | DS) Lunar: Dragon Song (Game Arts | Tue. | DS) Pac-Man World 2 (Full Fat | Tue. | GBA, also PS2, Xbox, GCN) Trace Memory (Another Code: Two Memories) (Cinq | Tue. | DS)PC
Bet on Soldier: Blood Sport (Kylotonn | Mon.) Blitzkrieg 2 (Nival | Mon.) Day of Defeat: Source (Valve | Mon.) Down in Flames (DVG | Fri.) Firefighter Command: Raging Inferno (Monte Cristo | Sat.) Rome: Total War - Barbarian Invasion (Creative Assembly | Tue.) Worms 4: Mayhem (Team17 | Mon.)Multi
Capcom Classics Collection (Digital Eclipse | Tue. | PS2, Xbox) Cold War (Mindware | Tue. | Xbox, PC) Frogger: Ancient Shadow (Hudson Soft | Tue. | PS2, Xbox, GCN) Heroes of the Pacific (IR Gurus | Wed. | PS2, Xbox, also PC) Midway Arcade Treasures 3 (Midway | Mon. | PS2, Xbox, GCN) NBA 2K6 (Visual Concepts | Mon. | PS2, Xbox, also X360) NBA Live 06 (EA Canada | Mon. | PS2, Xbox, GCN, PC, also X360, PSP) The Suffering: Ties That Bind (Surreal | Tue. | PS2, Xbox, PC) Top Spin (Pam Dev. | Mon. | PS2, also Xbox, PC) Total Overdose: A Gunslinger's Tale in Mexico (Deadline | Wed. | PS2. Xbox, PC)- Coyoterys quite enjoys Microids' Syberia II (PC), fondly recalling the graphic adventures of yore.
- Frequent contributor Masem rightfully finds Namco's We Love Katamari (PS2) to be excellent. You might even say he loves it. He's also quite a fan of Criterion's Burnout Revenge (Xbox).
Daily Filter: Planetside 2, Deadlight
Weekend PC digital deals: strategy-o-rama
38 Studios, Harry Potter Kinect - Shacknews Daily: May 25, 2012
Minecraft for Xbox 360 dev working on 'Adventure' update
Demon's Souls servers extended again
Comments
At least LiB sounds a bit interesting, I don't anything about it's gameplay time though.
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But then I thought, how many of you would play a fireSTARTING game? Could probably make a funny mod out that anyways, with HL2 and physics.
I imagine a timelimit somewhere, you searching around different spots to start the fire, then some time running away from the scene. Badly started fires yield low scores and full out blazes the highest.
But you should get points if you come back to the scene. You know how they always say arsonists do this? The closest you get to the action while the firemen are there, the higher your score. So this would be the stealth section.
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I loved the original. LOVED IT. I'm playing through NGB on Hard mode right now, and I'm having a hard time enjoying the game. I feel like Team Ninja tipped the scales in the difficulty into "stupid hard" mode. To me, the original always felt fair. If I died, it was my fault. There's so many cheap hits now from bosses it's not even funny. Oh, and they also have 2-3 minions that accompany them. That wouldn't be too bad, except for the fact that the camera always focuses on the boss, so you won't see when the little guys are about to attack. If they hit you, they usually send you into the boss's combo (which in hard mode = death). I'm going to try to finish it so I can unlock Mission Mode before I write this game off, but yeah.
This game has been waaaaaaaay more frustrating than the original was for me.
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thats not right.....right?
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