Age of Empires 3 Demo Released
by Maarten Goldstein, Sep 07, 2005 3:36pm PDTAs expected, an Age of Empires 3 demo is now available. The 366mb download includes two campaign missions and two skirmish maps. Ensemble Studios' newest strategy game is due out in October.
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Comments
Treasure guardians will run away and come back at full health. This applies to the horse riding ones in particular. This seems to happen when they go into the fog and then come back. IE too fast for your attacker.
The anamations for Priest, the anti infantry cannon, some guardians (mentioned in previous posts) are not complete. Just look like placeholders.
Misc flickering of the screen. Probably due to me emulating a GF4 via RiveTuner. Its actually a GF4go on a laptop. However it could be a bug.
Can't train natives. You build/pay but no unit comes out.
Too much micro managing of peasants. You need quick resource keys like Hunt/Gather/Chop/Mine etc. Perhaps you can have different peasant build quest for each order type. That way you don't have to manually point each peasant to the resources. Look at how Empire Earth II does it.
No advanced unit orders. No formations. Can't even tell the units to defend a position. This has the effect of breaking up formations even when there is just 1 attacker(scout). This might be realistic in a full attack situation but it doesn't make sense for just 1 attacker.
Need a unit facing system. Like Rise of Nations. Where you can click and drag a direction you want the unit to face. Its really important to have this if you are going to replicate musket/cannon warfare.
No population limit meter.
The cannon system of different deployments for faster movement etc is a little for the sake of it. This could easily be automatic.
Where are the highlighted letters for each command? Like starcraft/warcraft. IE B = Build D = Deploy ETC
The medic's healing doesn't work.
Sometimes on the New England map the bottom trading post gets caught between the small hill. This prevents it from being built on.
Need some way of telling how much food a mill makes. Same goes for the plantations. How much coin are you getting?
All in all this feels like the original - game play wise. I'm sure it looks good on a nice machine though.
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1) Delete the folder <My Documents>\My Games\Age of Empires 3 Trial
2) Set your monitor resolution to 1024x768
3) Start the game
4) From the options menu in the game, set your resolution to 1680x1050
5) Quit the game
6) Set your monitor res back to 1680x1050
7) Launch the game.
All is well.
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Graphics: Very nice, the bloom is interesting, but I don't think it is overdone.
Physics: They really stressed that buildings wouldn't blow up the same everytime, but they pretty much do. There is a set way the building will crumble, but it is random (not super random) what parts fall off first. It is really cool to hear different types of stone crunch and wood break.
Sound: Done well. I like the boom of the cannons and all the environmental sounds they did with it.
GUI: As everyone else has noticed, its HUGE. They really could have gone with a smaller gui and had it just as nice. I like more of my screen thanks.
Gameplay: If you're an AoE fan, this game is for you. They've improved areas and removed some of the micro-management (you don't need to build a stone/gold mine or wood mill to collect those resources and you don't have to haul food back to the mill or towncenter). The 'shipments' to your villiage are actually kind of neat and different once you get used to how it works. The trading posts are an interesting idea too, as you can request certain items, but I'm not sure how you can trade yet (like the AoE I & II markets)
Glitches/Bugs: (1) England map with the train, when it comes to the end near the water it completely freaks out (jitters and doesn't move off the screen smoothly). (2) When you start out on the England map and you are fighting the 3 pirates to rescue the two women on stakes, the Pirate guys slide across the map instead of walking. Looks like they're posessed. (3) Ships clip into the landscape and each other a bit, looks funny.
Overall I like it and can't wait to get the full thing in my hands for some crazy battles. I ran everything in 'high' and '1024x768' with my AMD 3200+, 1GB RAM, 6800GT 256MB.
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Do the survey to rate the demo!
The details are terrific. Leaves fall from trees, pieces of buildings fall off when they're under attack, all kinds of things. It feels much more "alive" than the previous ones. Plus the move to full 3D is very similar to AoM.
That said, the GUI is ginormous like others have said. Just obscenely huge. I ran it at 1280x1024 and the bottom 1/3 was all interface. Make no mistake, all those pretty graphics will tax your system bigtime, too. The fan on my X800 XT was running nearly full-time, which it doesn't do in BF2 any other games so far. Just upgraded to AMD64 3500+ and 2GB RAM and I'm pretty sure it was all maxed.
I was also immediately rushed by the AI in multiple waves while still trying to figure out what I was doing. Oh and there's no documentation, so you'll have to figure some stuff out (but that's half the fun).
Overall, it's quite an update but still feels like "old" AoE. Needs some polish, though...and an option to reduce that GUI.
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Great old AOE gameplay though, if you liked the first two you'll like this one. Expands with home base cities and decks, shipment stuff, took me a bit to realize how important this stuff was, but should add some new spice while not stomping the old AOE way. Great stuff, can't wait til the final.
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I played it for 20 minutes, and my system froze. I rebooted and tried to play it again, and my system froze within 5 minutes. I looked in the case and I can't see anything wrong...the temp is fine.
Now when I boot up ANY game I have white pixels and glitches (WoW, Guild Wars, UT 2K4)!
WTF =(
ATI Radeon 9800 Pro SE 128mb card taken down by AoE III = /
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As long as you turn the shadows off, the game runs very smoothly, and should run good on lower end systems.
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===============================================================
File 'Age3Log.txt' opened at Wed Sep 07 21:36:54 2005
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PreGame 12954: nvCPL reports 0 GPU(s).
PreGame 12954: Unable to get SLI mode!
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okay entering the 2nd age now. So far it plays very similiar to AOE II. Not sure what else i was expecting but lets just say it isn't a radical new game so far.
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Running it at 1600x1200 here.
6600gt, latest drivers
1gb RAM
fast something 64bit AMD proc
ASUS board
Direct3D error.
duhh..
back to sweet sweet advance wars
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I was in the AoM beta, and the first version "sucked" like this one does (stability/etc), and so they'd get it working for everyone, then let a bunch more people into the beta, get it working, etc, untill it worked on 99% of everyone in the beta, THEN they put out the demo.
Anyone else having this problem?
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1. Its good. Very good. Different enough but still keeps the AoE feel.
2. The dialog needs work.
and yes, I've got a mill, I get more settlers, and research resource gathering improvements, so I'm not quite sure what I'm doing wrong.
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I've never played any of the AOE games.
Question for the Shack: Should I bother with this demo?
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http://polycat.net/gallery/aoe3
There are some screens from my brief 15-minute play session. That's what the game looks like running 1280x1024 on the following system:
AMD64 3500+
256mb FX6800 GT
2gb DDR400 RAM
The game is 540mb when installed, and it seems like a fairly high-end system will easily be able to run the game with, roughly, the visual quality of all the PR screenshots we've been fed over the last few months (though probably not up to the point where people can beef up the FSAA). And other than the fact that the interface seems grossly over-sized, I must say that I have a good feeling about this game. As a non-AoE fan in the past (not that I disliked them, I just have never played them... And I didn't like Age of Mythology), the game feels a lot like Rise of Nations to me. And that is a very good thing.
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Pretty graphics, but the gameplay hasn't changed. Sure, there are "shipments from your home city" and a slight persistent city growth RPG feature, but other than that this might as well be Age of Empires II. The devs pretty much admit that in all their interviews, but it's still disappointing. I was hoping for something a little different :(
Then again, if you loved the previous Age games, you'll probably love this one, too. It is highly polished and entertaining to watch!
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i need to hook my gaming computer back up.....
*hits post comment and runs to look for box*
Whenever I enter a 3D application, I get display corruption (green textures, looks kind of like the matrix). If I just stay on the Windows desktop or play 2D games, I'm fine.
Tried driver updates, cleaning the card and slot, etc. Why is this happening? Did a pipeline get fried or what?
I hate it. It doesn't let me play games anymore but makes it difficult to justify a new $300 card when I can still surf the web and do word processing, which takes up most of my time in the school year.
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the first was micro machines turbo tournament.