Quake Goes Mobile
by Alec Matias, Jun 28, 2005 6:58am PDTAnother valuable id software series is finding its way onto the cell phone gaming scene: Quake! id software and Pulse Interactive announced the deal yesterday that will bring Quake to next-gen cell phones that feature dedicated 3D graphics hardware. In development by Bare Naked Productions, the port will be a "faithful conversion" of the original PC game. "Quake Mobile takes all of the action, game play, and atmosphere of the groundbreaking original and puts it right in the palm of your hands," says id CEO Todd Hollenshead. Pulse Interactive president Paul Trowe commented: "Forget miniature golf and puzzle games, Quake is going to take mobile gaming to a whole new level. [The game] will not only satisfy hardcore players, but also create a whole new generation of fans around the world." EuroGamer reports that this port will be an embedded program on a new handset launching in July.
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Comments
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This mentality of "well if it works for a 15" TV screen and with a proper controller, then it'll work here too!" will probably cause a lot of hurt in a few years time when people stop buying these games because they suck so bad.
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End of story, end of Quake mobile. And an end to this Blasphemy.
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<sidetrack>Favorite thing about Quake: grenade launcher. Especially that bouncing pineapple sound effect.</sidetrack>
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Why dont they focus on portable gamming platforms like the DS or PSP.
I know Celullar Phones games are the money makers now but only simple games are the hot stuff. Forget this and focus on Quake Wars.
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I wonder why they didn't do this port....
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Can I play multi?
I can't even begin to speculate about the control scheme for that thing...
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