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Call of Duty: United Offensive Demo

by Maarten Goldstein, Sep 16, 2004 11:43am PDT
Related Topics – Call of Duty, Activision, Demo

Activision sends along a Call of Duty: United Offensive demo, allowing you to play one singleplayer level from the Gray Matter developed expansion pack. The demo is stand-alone, so you don't need a copy of the original Call of Duty.





Comments

24 Threads | 99 Comments
  • Before I start, I'm not completely dumb, I've just been to the pub and have come into the office to cool off before I cycle home. Excuse the excessive swearing too.

    Ok, I kind of enjoyed the first one, despite the fact it was really nothing new and had overly scripted gameplay (in particular the awful to play, but fantastic looking Stalingrad opener level) so I thought I'd give this a go.

    Christ. Perhaps it was just that they chose a bad level for the demo, or maybe the full game really is this shit, I don't know. Whatever the case, I really didn't enjoy it. Clearly Grey Matter have done some things right, the game looks pretty nice, there is a good feel to the combat and weapons, and there is an impressive amount happening on screen. Fuck me though, what the hell went wrong with the gameplay?

    There is literally NO freedom in this game - you can't even reload your gun when you like (perhaps it is just the particular rifle I was using, since there is a reload key in the controls menu.) The level present in the demo is so unbelievably scripted you come to realise how they got so much going on at once - they just cut the AI and replaced it with scripts. Each time you replay a section (which seems to happen fairly frequently, since the game is utterly unforgiving to anoyone who dares stray from the predefined gameplay areas) the exact same events occur, and the AI comrades bark exactly the same shit at you as before. Makes me wonder what the fuck I saw in the original call of Duty.

    The original game was fairly decent, but is perhaps the most overrated game in existence. Infinity Ward did a good job with getting the player immersed into the game by providing great graphics and sound, it's just a shame they forgot to add a game and instead thought they were making a movie. It's almost like trying to play fucking Dragons Lair. Seriously, I have never been so frustrated.

    You can say I'm shit at the game until you're blue in the face, but the fact is, unless you know exactly where to go, who to shoot at what time, and where those stupid mortars are going to explode, you will be sat replaying sequences over and over. Oh, and don't wait around too long, you might just see the "AI" sitting about doing nothing, blatantly waiting for you to start moving so that they can say something like "Martin! I need you over here to man this machine gun, because I can't do it myself. I might as well tell you now, Martin, that you will be doing everything during this campaign, because we are all too fucking lazy to so much as look at a heavy machine gun, let alone pick one up."

    Roll on Brothers in Arms, that actually looks like it might have some gameplay to back up the big explosions.