Pacific Assault Screenshots
by Maarten Goldstein, Aug 27, 2004 6:41am PDTThe Medal of Honor: Pacific Assault website was updated, offering these five new screenshots from the World War 2 action game sequel in development at EA.
A new development diary is online as well, written by Ed Moore. The multiplayer design lead discusses "the best way to instill weapons with character". There's also a Community Day recap.
Diablo 3 patch coming next week
Elder Scrolls Online plans to sort out bugs with long beta
Super Monday Night Combat launches Turbocross mode
The Secret World delayed until July 3
Daily Filter: Sleeping Dogs, Transformers: Fall of Cybertron



Comments
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From the videos I've seen, it looks like you have much more control of your squad in BiA, and the flanking/suppression maneuvers look much more authentic.
I will give the MoH guys credit for that engine though. The physics look like Max Payne 2 quality with debris and stuff flying everywhere. Oh, and it'll probably be out months before BiA, so woohoo!
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Anyway, while the screenshots and commercials did a nice job of making it look good, it was pretty unenjoyable even in co-op. Can't say it was much better than Brute Force really.
Maybe this one will somehow be different, but you've been warned.
Oh, and we bought it new for 20 bucks through the Target deal, so it's not like I'm not saying it's worth 50 bucks either.
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Hot. New. Dismount action!
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I need to know what I will need to accomplish the following:
-I mainly just want to run emulated games (snes, nes, etc).
-I would like a mod chip that will not allow me to connect to live when it is enabled ( in case i ever decide to get live again)
-Any software I would need to accomplish what I want.
Thanks
Nice to see they've seemingly avoided 'forest walls' that so many other games suffer from.
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Coo
thanks!
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when wil the sea of retro shooters dry up? Sci-Fi iis where its at!
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Make them magical weapons with witty one-liners and wisecracks.
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