DOOM @ HomeLAN
by Maarten Goldstein, Jul 19, 2004 7:06am PDTTwo DOOM related articles on HomeLAN Fed this morning as JCal talked with Steven Kent about his upcoming The Making of DOOM 3 book and Kevin Wilson of Fantasy Flight Games about that company's DOOM board game.
Destiny live-action CG trailer directed by Jon Favreau
Atari to auction off game assets in July
Civilization 5: Brave New World trailer delves into new ideologies
What the community thinks of Xbox One
Rumor: Microsoft's NFL deal cost $400 million over 5 years








Comments
As for the tokens, we're including 66 large (30mm scale) plastic figures with the game. id sent us renders of the creatures from several angles and we sent those on to our sculptor, so the pieces look a LOT like what you'd
see in the computer game. Lots of zombies and imps and such, demons, mancubi, and of course, several 3-inch-tall (80mm) cyberdemon figures. I think the marines come up to about the cyberdemons' knees. It's fairly intimidating, really.
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While I cannot wait for it, and I am sure it will rock ass, where is all the people attacking the storyline asking why they didnt come up with something new? Instead this is "basically" a remake of 1 and 2.
While I say bring it on, the original story is great, but with all other games that get flamed for lack of good stories (as if every poster that flames that issue is such a literary scholar), or developers not being original, I am suprised this gets off so easy for not making a new story, and just sticking with the original!
Wait, its id, thats why? :-P
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I like that idea!
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Heh, I actually understand most of what the man says. I spose living with programmers helped that out.
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:D
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