Enemy Territory Released
by Maarten Goldstein, May 28, 2003 7:30pm PDTAs promised, the full release of Wolfenstein: Enemy Territory is here. You can grab the Windows or the Linux build. The free class-based multiplayer game comes with six maps and is a 258mb download. You do not need Return to Castle Wolfenstein to play it.
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Comments
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couple things that bother me off the bat:
1. disable collision detection for same team. you all spawn in the same place = logjam.
2. don't let people pick up med kits when they are at full health. the medic usually tosses them out at spawn point and those just spawned running behind him inadvertantly pick them up.
3. make an option for auto deploy after timer runs out and you are not revived by a medic. since we're talking seconds it's very easy to forget to hit jump and then you get caught in another 20-30 sec cycle before you can respawn. joy.
4. slow it down a bit, the pace is just a bit over the top
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MASSIVE
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http://www.shackspace.com/~haccess@shackmail.com/2003-05-29-112300-railgun.jpg
If you look you can see dithering all over that image, it looks like a comic book. I'm running 800x600 (32bit supposedly) on a 9700Pro and I get framerate drops down to 50 in many areas, unacceptable.
The game is alright, has a few problems. On one map us allies had to rush up the side of this mountain and build a ramp over a wall, and the axis team just kept dropping air support on us from the other side of the wall. It's also hard to tell your objectives, IMO.
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Yo that be pimpin'
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http://mirrors.voyager.net/games/wolfenstein/WolfET.exe
http://mirrors.voyager.net/games/wolfenstein/et-linux-2.55.x86.run
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http://www.filemirrors.com/search.src?file=WolfET.exe&size=270305943
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Unfortunately, ever since subscribing to mercury, I've gotten 4 corrupt downloads for every good one, and this seems to be no exception. Trying one more time before I try ashkie's mirror. :P
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im a arrow type of guy and whenever i press up arrow to be assigned as walk foward
SHIFT shows up in its place
if i press down arrow for back SHIFT shows up in its place as well
i dont know what the hell happened but its making me a sad monkey
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loving it otherwise though.
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I think it's pretty fun, a bit confusing for a bit, it's almost like there is too much stimulus from the HUD, objectives, radio messages, fire team menu, etc etc.
It does feel like you are in a war, especially with the explosions all around you on certain maps.
The weapon sounds don't really do it for me, I like em a bit more beefy. Not a big deal to me though.
The map gameplay is pretty cool, inventive objectives, interesting layouts.
Enjoyable.
-The choppy animations are fixed. This was my biggest complaint (although it didn't stop me from playing), and its resolution improves the game many times over. Aiming is a joy now!
-The anti-lag system is very nice, IMO. This has to be some of the best Q3 engine netcode I've played with.
-The gun sounds have much more punch. eg. The MP40.
-Some of the voices are different than the test. Slight improvement. They'll probably grow on me as I play more.
-The new maps look pretty good. Initial impressions seem to show that they play pretty well too. Hard to tell in just an hour.
There's probably a changelog that has all this but I haven't bothered to look yet. Go download it and try it! You cannot beat FREE!
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