3dfx Rampage: Coulda been!
by Steve Gibson, Jul 08, 2002 1:49pm PDTHere is a cute article looking at the 3dfx Rampage card that could have been. There are a few specific details about what the technology included. Trivia of the day, the Rampage card actually taped out just days before 3dfx closing. So close!
Skyrim Workshop touts 2M downloads, 2,500 mods
Xenonauts dev promises 'proper remake' of XCOM
Binary Domain demo available this week
Shack PSA: Angry Birds on Facebook today
Resistance: Burning Skies dawns on Vita in May
Comments
Thread Truncated. Click to see all 6 replies.
What about the 3dfx beta one? didn't they have some hacked up one which pumped ass or some shit?
" Perhaps more importantly, 3dfx lost the marketing battle fought by nVidia in regards to 32-bit color support. Even though the TNT2 couldn’t necessarily run games at desirable framerates in 32-bit mode,"
I couldn't agree more!
"many consumers saw ’32-bit’ and noticed the numerical value to be higher than 3dfx’s claimed ’16-bit’ rendering and based their buying decision upon this fact."
True all too true.
I was using a GF2 Pro 64mb up until about 3 weeks ago, and the MAJORITY of games look fine in 16bit still - you can notice problems if you look for them yes.
You can also notice small problems if you DON'T look for them sometimes, yes.
but the speed vs image quality is so worth it, I was running most games @ 1024x768 medium detail at 60 fps - that's todays games on a card that is way back in yesterday.
A lot of people refuse to try 16bit at all, it's not desirable - and games like Doom 3 will look even worse in 16bit with so many passes but it is an option - after all it's HALF the data needing to be processed.
Finally - it's so true, 32bit - TNT series (1/ 2 / 2 ultra) = no go as far as I'm concerned - unless you run in 640x480 which is cobblers - the first real 32bit card was the GF1.
Thread Truncated. Click to see all 12 replies.
Thread Truncated. Click to see all 4 replies.
As much as I supported Nvidia when 3dfx was struggling, I'm rather sad they went out, in the long run. They really did kick it all off for us.
Thread Truncated. Click to see all 4 replies.
20 + hardware lights and cell shading, T buffer, FSAA, blah blah blah...
First off, 20 + hardware lights would have been great....on a workstation card. People realized that using hardware lights required passing lots of triangles over the AGP bus, something that even today's computers have trouble handling. This is why people are switching over to ehancing image quality with less bandwidth intensive pixel shaders.
2nd, FSAA, T buffer, cel shading were all marketing gimmicks. They are certainly a subset of the things you can do with a GF4, a GF3 (with the possible exception of rotated grid anti aliasing), or a Radeon 8500. The Rampage certainly had no chance against GF3 if those had to be specifically supported on the card, as that would indicate lack of DX8 compatibility from the lack of a programmable pipeline.
Nvidia using 3DFX tech.
Technology wise, Nvidia probably took some of the 3DFX methodologies for doing low level rendering and applied it to their current product. Also, since Nvidia has former 3DFX and Gigapixel engineers, their thinking would certainly be reflected in NV30's design. However, you will never find anything identifiably 3DFX in NV30. All the technology will be too low level.
NV30+ will probably be capable of parallel processing so that Nvidia could break into the rendering farm and VR market ala Sony with the PS2 chip. However, the technology used would definitely NOT be SLI, as that technology pays no heed to the need to divy up the triangles on screen.
Thread Truncated. Click to see all 2 replies.
Remember what people said about the V3? "Oh, it'll be so fast it'll blow everything away." It was on the edge of not being able to compete with the TNT2 Ultra, and got slapped around by the Geforce256.
Remember what people said about the V5? "nVidia doesn't stand a chance, it has _two_ chips and it's coming out tomorrow!" The GeForce2 killed it when it missed its launch date, and it wasn't really all that impressive when it did come out.
Is it any surprise that 3dfx fanboys are saying the same thing about Rampage? It's even better - since 3dfx is dead, they can claim it's true, and no one can find the real truth and shut them up.
And, please, do not go "oh you're just a fanboy of another company" so you can casually dismiss what I've just said. I've bought 3D graphics cards from every major player: Matrox, nVidia, ATI, 3dfx. I could care less about where the chip's from - I just care what it does. 3dfx's high point was the Voodoo2. After that, they consistently made crap trade-offs that nVidia (and to a lesser extent, Matrox) pounded them to the ground for. The final straw was the Voodoo5 - they traded performance for image quality at a time point where people had perfectly fine image quality and didn't really want that much more, especially not when it would entail a 3 month delay and extremely-reduced frame-rates to go with it.
Let's see: 3dfx was 3+ years ahead of everyone else... or the given Rampage specs are total BS. I think the latter is far more likely. Don't get me wrong, the Rampage might have been a perfectly good competitor, but claiming it would have 12.8gig of bandwidth when they're just hitting that with cards today is just showing how gullible people can be when they want to believe something.
-Erwos
Thread Truncated. Click to see all 22 replies.
-The SAMe
Thread Truncated. Click to see all 10 replies.
Andy
So this was a classic case of marketing beating the better quality product?
Mr Zegers certainly seems to be painting that picture. Not that im a nvidia fanboy but i felt the geforce2's image quality to be better than the v5 in q3a. In 32bit mode of course...
Thread Truncated. Click to see all 4 replies.
Thread Truncated. Click to see all 3 replies.
Yes, and when the competition wasn't feeble, they were not the best company. End of story.
1. 3d graphics about a year behind current quality due to horrible drivers and proprietary trash (GLide).
2. 3dfx computer cases with two ATX power supplies.
Bring on the 3dfx fanboys.
Thread Truncated. Click to see all 2 replies.
3dfx had the better tech, but chimps for top end managers :(
a.limey ex 3dfx gamers forum member/fanboy.
Thread Truncated. Click to see all 2 replies.
i kinda wish the rampage had been released...it would've stomped nvidias poop.
*opens drawer and dusts off 2 v5 5500's sitting under some papers*
would have been nice not to have 3dfx die.
Thread Truncated. Click to see all 4 replies.
Well, that kind of puts a hole in their dinghy anyway.
Thread Truncated. Click to see all 4 replies.