PS2 Linux

By Steve Gibson, Jan 30, 2002 6:59am PST Well it's happened, Sony has announced the release of Linux for Playstation2 kits. It's a pretty darn good deal too, even if you arent a linux fan just to get all the nifty hardware. The number of uses this can provide are almost limitless, and if anyone is gonna come up with some wacky stuff, it's the linux fruits. Here's the list of stuff you get for $199.

-- Internal hard disk drive for PlayStation 2 (HDD) with 40 GB capacity
-- Network Adaptor (Ethernet) (for PlayStation 2) with 100 Base T Ethernet interface
-- USB Keyboard and mouse (for PlayStation 2)
-- Linux Kernel version 2.2.1 (with USB device support)
-- "Linux (for PlayStation 2)" Version 1.0 software distribution on two DVDs
-- gcc 2.95.2 and glibc 2.2.2 with VU assemblers
-- XFree86 3.3.6 with PlayStation 2 GS support
-- Computer monitor adaptor (for PlayStation 2) (with audio connectors)

Should be interesting to see if any guys manage to get some 3D games up and running on this thing.

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  • I remember reading a while ago an article saying the US government was worried that terrorist will purchase these game consoles and use Linux on them to create a sort of super computer that they couldn't ordinarily buy due to export regulations. I wonder if this will have any effect on HomeLan Security.

    Microsoft will definitely have a response to this and it will be something along the lines of "Voila, we already have our WinXP operating system onboard. Now you can buy Xbox keyboards and mice (aka USB devices)"

    Seeing as the Xbox is just a friggin' PC with better game support that directX on Win98 should have had from the beginning













  • This is cool. It will be interesting to see what Microsoft does (if anything) for XBox in
    response to this.
    It's weird, because a couple of weeks ago I made a post on xboxhacker.net about how MS should
    release a "development version" of the Xbox. Anything you developed would only work on
    other "development" xbox's. But you could still play the standard licensed games. Of course
    the development xbox would cost more to offset the hit that they normally take on hardware.

    Essentially, this is exactly what Linux for PS2 is.

    It seems like everyone wins because the hackers don't have to jump through hoops to
    run their homebrew stuff, Joe Console won't be able to play the homebrew stuff because he
    didn't want to pay extra for development console. And the hackers will most certainly still buy
    the officially released games.

    Made sense to me, but no one else there seemed to think it was a good idea.