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More on BJames id Departure

by Steve Gibson, Jul 08, 1999 2:57am PDT
Related Topics – id software, Quake 3 Arena

Got a few more details on the Brandon James departure from id Software. Paul Jaquays was kind enough to post to the Quake3 messageboard a fair amount of clarification on why no announcement was made and other things. Here is a bit of it:

Why did he go? I don't know. That was his personal decision. But he wasn't fired or anything even close to that. Let's make that clear. Frankly, we were all pretty stunned by both his decision to leave and the timing of the decision. I didn't find out until the following Monday. Brandon has a lot of varied talents and I wish him well in whatever he chooses to do in the future. How will this affect Quake 3? Brandon James's incomplete maps and other responsibilities will be divided up between us. It does mean a bigger work load for the rest of us, but that's what we get paid to do.
Check out the Quake3 messageboard for the full deal. Here is the original post I made: As many of you guys probably heard a few days ago Brandon James was removed from the id Software BIO page and the rumors began to fly. Well it's official that Brandon "Killme" James has left id Software as a level designer. You can check this little Q&A over at the Oxygen Tank out.
Why did I leave id Software? I'm not going to answer that. However, I will say that I really needed time to get by myself, to pick up the hobbies (music, gaming, etc) that I had put aside for far too long. As for any other reasons, I will not talk about or answer those now or in the future




Comments

33 Threads | 33 Comments





  • #26-Styopa:

    The only thing that there really is in life is happiness, isn\'t there? What else is there, really?

    Before you take mark that off as hedonism, there are a lot of forms of happiness, not just instantaneous gratification. I find happiness in other people\'s happiness, in making things right in the world, and ensuring the future of others. It\'s a very, very different kind of happiness than what you get when partying with your friends, but it is happiness.

    >>he could have just said \"I don\'t want to talk about it. I left.\"

    He COULD have... but that would have created billions of rumors and many people would think he\'s a grump. I don\'t think there really was any right answer, really... no matter what he answered, people would take it wrong.

    >>Pick up some hobbies that have been neglected? Yeah, that sounds real *deep*.

    He said music was one of his hobbies. Do you play an instrament? Can you really *feel* music? I can. I assure you, hobbies can be a deep experience, if you really understand them. You can\'t possibly understand that unless you\'ve experienced something like it...

    I\'d be really interested to hear your comments...

  • Has anyone ever met someone from id during crunch time?
    I remember meeting American McGee during Quake2\'s crunch
    time and the guy looked like he hadn\'t slept in days or had been
    tripping on acid for the past 12 hours. Either way, you could tell he
    was burnt out. Working at id is not like a normal 9-5 job, those guys
    bust their asses like no other. Now this is only speculation but I imagine
    that KillMe couldn\'t handle it anymore and decided that taking a break
    from the industry for a few months would be in his best interest. No
    doubt he has money saved away too live off, I wouldn\'t be suprised
    if he returns to the industry in a few months, the guy DOES have a lot
    of talent and with id on his resume getting hired should be easy. I think
    the big question here is whether id plans on replacing him and how much
    his departure will impact Q3\'s developement cycle.

  • ..and this is a reply to faust:
    Congratulations. You\'ve re-invented hedonism.
    Just like every self-centered 20-something throughout history who has believed that *their* personal happiness is the greatest possible good.
    And, despite the source, here\'s a pretty good essay about it: http://www.knight.org/advent/cathen/07187a.htm

    By the way, I DON\'T work in HR, but I\'ve fired my share of pissy 20-somethings that thought they were God\'s gift to the world and couldn\'t be bothered to knuckle down and work.
    And I\'m sorry, but the answer \"I\'m taking this time off to see what I have inside of me.. what I truly want, what I look forward to.\" sounds like nothing more than simple, whiny petulance.
    To OT\'s query, he could have just said \"I don\'t want to talk about it. I left.\" But no. Pick up some hobbies that have been neglected? Yeah, that sounds real *deep*.

    Sorry pal, but pursuing \"happiness\" as the greatest possible good may look like a viable philosophy in your teens and twenties, but when you grow up, you might be surprised to realize there\'s more to life than YOUR pleasure.
    Sheesh.
    Look, *I* don\'t *know* specifically why he left. But the reasons he chose to give were lame. It would have been classier just to either spit it out, or keep his mouth totally shut.











  • The guy fucking worked at id Software. He could be working from 9am to 9pm--possibly more than that... Map making may sound simple when you do it for fun on your home PC--spend time with a girlfriend--say hi to moms and pops--but do you think that is what he is doing at id? You forget that he had more responsibilities than just map making... He was in charge of the development of sound effects and managing the new soundtrack being brought in. I highly doubt this is your simple 8 hour day at work--it probably is outside a 12 hour day of work. Try picking this up--say after American McGee left, and when Quake III started taking form... I can compare the \'hobbies\' situation--Imagine this...

    If I made a lot of money I would be saving that shit up and stuffing it into a huge fucking pile. Then when I\'ve had my share of work and got enough to live off of without work for a year? Two years? Fucking right I\'d go play hermit and sit by myself and do all the music and hobbies I wanted to do.

    Work is work. You who make your maps for fun don\'t work like Brandon worked at id Software. I\'m sure it came as a suprise to id...

    He worked--He got paid--He bought stuff--He didn\'t have time to use the stuff he bought

    Thats the way I see it. I hope he disappears for a couple months of development and re-emerges with some cool music.

    Jeremiah Sypult
    //WWW.G0D5G1F7.COM/

  • First of all, this is in response to styopa:

    HR?...bahahahahah.

    While you may find 20 somethings disgruntled, I think you are probably angry at yourself for decisions you\'ve made, and are now simply venting on someone whose made a choice to change his situation when he was not happy.

    Life is too short to just \"stick things out\" if you are miserable at your job...and the technical job market today is sooo frickin\' hot that technical 20 somethings have the opportunity to search within
    themselves and find the career that fits.

    Just because you \"stuck with it through thick and thin\" in some crappy HR job soes not make Brandon disgruntled. I pondered getting into the game industry, but I realized that 16-20 hour days wouldnt make me happy, no matter how cool the job. Worry about your own life and career...and maybe think about that in your HR job...us 20 somethings want to be happy and enjoy life first...everything else is second.

    -faust

  • 1)why is everyone giving q3 the \"r.i.p.\"? Geez, he was a freaking LEVEL designer. I could be wrong, but I believe they were making pretty good levels before he showed up, and will after he\'s gone.
    2)IMVHO, I have a lot of experience in the HR field, and Brandon\'s response smacks of \"disgruntled 20-something that didn\'t get the promotion or whatever that he wanted, and is pissed because he\'s being asked to work harder or was disciplined for something stupid.\" \'I\'ll never say anything about it\' indeed. This is NOT a mature adult leaving a position for a better opportunity. This is someone saying \"I don\'t want to play with you any more!\" and stomping off amidst broken crayons. Either he was asked to leave (in which case there\'d probably be an announcement unless it was really angry) or just quit because he felt he was just being put upon too much...whether that\'s a justifiable feeling is an open question that we\'ll never really know. But to reiterate a previous poster - to quit iD (iD!) to return to hobbies and to \"get by myself\" is, well, weak at best.



  • can anyone say, Greame Devine??? It may not hit publicly till much much later, but c\'mon. In without a clue, PROJECT MANAGER overnight, core team feeling a little agitated....

    Q3 will be awesome, all the retards who think that just because KillMe was an awesome DeathMatcher that now Q3 is lost without him is high on dogfood. Think of it this way, that makes many of us awesome map makers then right??? We\'re all great deathmatcherz too... please.

    Watch and see if I\'m not right on the money with the Greame Devine prediction.... many toes have been stepped on.... shoot a line over to Hook and see what he thinks....




  • Hrm, maybe. I tend to think not. Hook as pretty much said he was just
    sitting there and Verant was like \'here, come do your dream job\'. Very
    few people would pass that up, no matter how good the current gig they
    have is. As he so nicely put it \'Asking for the kind of control I wanted
    at ID would be like telling Jordan to pass the ball more\'. One could argue there\'s perhaps some \'that fucking Carmack guy has his hands in everything\' mentality, but Hook is a pretty outspoken guy, I\'d think we\'d have got a hint of that somehow.


    BJ on the other hand, I dunno. Wasn\'t he one of the few(only) doods they hired from his Q1 map making skillz being shown on the net?
    Sometimes taking a great hobby and turning it into a full-on job really
    breaks you, or at least burns you out on the hobby so much you\'re
    just sick of it.


    If there\'s really something more sinister involved, we\'ll hear about it, ID has proven someone always spills the beans. (Carmack about Romero, Steed(or was that Hook? back in the old days when they were total assholes in the plans etc. god, did that rock all ass) about American etc. (like my nested parenthetical statements? (no? oh well)))





  • One has to wonder if this has to do with finally just being overcome
    with crunch time essentially.

    Carmack has said multiple times that the \'technology\' for Q3a is done
    and now it\'s just a matter of getting the designers to USE the newer
    features. He also mentions that it\'s pretty obvious which maps are
    newer, because they look alot better. (Better use of the engine etc)
    One has to wonder if they were told \'ok, I know you guys are \'finished\'
    with these maps, but you gotta go through and redo alot of them, so everything looks more or less consistent\', and BJ just decided that was
    gonna eat into too much of his time.

    16+ hour work days eventually wear a person down, some people can just
    last longer.

    That or he kept getting left out of the nightly oil wrestling matches.

    -=Zakk

  • Brandon James fucked off too much. Thats why he was given the boot. Can you think of any other reason why there wont be a press release or why he wont even comment on the firing?

    Its good to see that the majority of 20-something mentalities isn\'t tolerated everywhere. Money does funny things to those \'hardcore\' few out there.

    Any goof that throws away a job with the world\'s leading FPS design team so that he can \"get by myself, to pick up hobbies (music, gaming, etc) that I had put aside for far too long\" is a retard. Plain and simple. Bar none. Period. We\'re talking about a career that most any right-minded gamer/developer/fanboy in existence would envy.

    Hope the music and gaming pays the bills there Brandon.