Intel's 2 in 1
by Maarten Goldstein, Aug 28, 2001 9:55am PDTCNet has a story about Intel's latest buzz-word technology, "hyperthreading". Using some previously unused Pentium 4 circuitry, the CPU can operate more efficiently. On a Xeon workstation they got a 30 percent improvement using this technology. However, just like SSE2, developers will have to program in support in their programs for this to work. They have some time to adapt though, as the technology is coming out for servers and workstations next year, with desktop support not coming until 2003. Of course, they managed to involve the Internet again!
Ideally, hyperthreading, which has been under development for four and a half years, will show meatier benefits. An individual could play games while simultaneously downloading multimedia files from the Internet with a computer containing the technology, Poulin predicted. Hyperthreaded chips would also be cheaper than dual-processor computers. "You only need one heat sink, one fan, one cooling solution," he said, along with, of course, one chip.Play games and download multimedia files from the Internet at the same time? Wow!
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Comments
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bleh
2 Pipes is not gonna give ya twice the multithreading performance, you need to duplicate the register set and whatnot. I mean, there's no way they have 2 whole CPUs on the P4 die... so, they put in a few more circuits to build a small part of a full CPU and that will eliminate some tasks that need to be done on a standard single system when switching tasks.. right ? So they might optimize task switching which *is* good, however, the press release and the explanations are for 3 year olds. Also,
I've been running 10+ apps at all times for years, 's called multitasking. DOH !
booyaka
HA, skimming the article it looks like they've just added duplicates of some parts of the chip to provide a sort of pseudo second proccessor. The idea of two CPUs on a single ship has been around for a while, in fact I believe IBM made a prototype of one some time ago. GG intel, and fire thoes bozos in your marketing department already.
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Isn't that what many of us do anyway? :D
--Valiance--
but not multiplayer games, lag = sux0r
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Jackson is multi-threading. When you have a dual CPU system, two threads can be executed at once. This does not mean a program runs faster by itself, only that TWO programs can be run at once without a significant performance penality - because each program has a CPU to itself, and they won't interfere with each other. In other words, each thread can have 100% CPU time, instead of 50% each on the same CPU.
In a nutshell, Jackson can execute two threads at once with just one CPU because Intel has somehow managed to split the pipeline into two logicaly seperate pipelines. Now, this does not magically create more than one CPU, but a program that can multithread (like my MPEG encoder) can take advantage of Jackson's ability to perform two full calculation strings AT ONCE, which is much faster than using the whole pipeline for a single transaction.
In practical terms, you would be able to perform two CPU-intensive tasks with little or no loss in performance in either. You could play Counter-Strike while encoding a DiVX with no problem.
i played ra3 for 1hr and a buddy sent me an iso image.
i was playing then when i finished it was magically there!
2 in 1 huh.
lmao
yeah, as if the most significant cost of a dual proc system is the goddamn fans. bullshit.
Intel gave a speech at my school a few years ago - they claimed that about 30%-40% of the price of a boxed Intel chip is the heatsink and fan. And that's why they're so expensive. Yeah, sure, we believe you, Intel.
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isn't that called "multitasking, or did some marketing person change the buzzword to hyperthreading without notifying anyone?"
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Yah, and seriously, what a LAME example of multitasking. Who'd want to play games and d/l anyway when that could bring you down from 120fps to 111fps !
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That's one of the most retarded examples of CPU technology I have ever heard.
yay! Go Intel! heh
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Most modern processors are designed to run multiple instructions in parallel, yet whether they're able to do depends on whether the thread they're running is amenable to parallel processing. If the thread is not amenable, then the parallel execution capabilities of the processor sit idle. In general, this happens often enough that modern processors are usually running far below their optimal efficiency.
On-chip multi-threading tries to alleviate the problem by instructions from multiple threads to run in parallel, thus significantly increasing the efficiency of the processor.
The next generation of Alpha processors are slated to receive a form of mult-threading called symmetric multi-threading, or SMT.
It is unknown whether what Intel's doing is true multi-threading and SMT in particular. If you have the stomach for it, you can head over to the technical forum at www.aceshardware.com where people who are much more technically knowledgeable than I am are debating the issue.
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[revolver]
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(Yeah, and the CPU won't be waiting on I/O, etc, etc etc)
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