Gearbox: Condition Zero
by Steve Gibson, Aug 27, 2001 8:48am PDTLooks like Counter-Strike: Condition Zero the single player incarnation of the Counter-Strike universe has been handed over to Gearbox Software. Valve Software a while back had licensed the game out to Rogue Software, however due to the departure of a key member at Rogue Valve pulled the plug on the project. Soon aftewards an article came out in CGW with details on the project. A bit later word came out that all prior work was being scrapped.
Valve is proud to announce primary development of Counter-Strike: Condition Zero has moved to the Dallas, Texas offices of Gearbox Software, creators of the award-winning Half-Life expansion products and the soon-to-be-released Half-Life PlayStation 2. In addition to the team at Gearbox, several CS1 developers have been recruited to lend their talents to the creation of CS: CZ.Gearbox Software has been responsible for a couple of Half-Life expansions as well as the PS2 port of Half-Life.
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I don't know if it's because I'm using OpFor and Blue Shift as references, but I think that anything put out by Gearbox is a little messed up. They put SafeDisc on OpFor and gave it a different codebase, therefore it requires its OWN patches. They locked up Blue Shift in a 1.0.1.6 Half-Life engine (I'm still determined to extract everything and try to get it running in Half-Life as a mod). They made the "Desert Eagle .357" wussy and wobbly, and they forced the M249 to a 50-round belt even though the BOOKLET said 100 rounds.
I just can't forgive them for what they've done.
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That kind of stuff hurts my head.
[revolver]
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* G E A R B O X ' D *
does this make me a cynic?
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SQUEEEZE
*Kaching!* *Kaching!* Kaching!*}
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didnt realize there were that many
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