Quake4 & Salt

By Steve Gibson, Jul 10, 2001 11:34am PDT Here's your rumor of the day... The upcoming announcement of "new id games" at QuakeCon has everyone fruiting out over what the heck it could be. The guys at CVG have posted word (Thanks Mike) from "reliable sources" that Quake4 is and has been in development for 6 months at another development house. Of course in the same report they say that Quake4 was ditched in favor of DOOM (which is wrong) so the grain of salt grows a little bit.

CVG has it on sound authority that the game has now been in development for at least six months under the guidance of a different team, although the identity of the third party is unknown at the present time. In addition, there is even talk of the game leading on Xbox: John Carmack has been part of the Xbox advisory commission in the States since the formation of the body.

Carmack has mentioned a few times that it's almost a certainty that DOOM technology (most likely the tech that would be used for an alleged Quake4) is easily ported to X-Box and would show up on the console. So that is no surprise...

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  • I wonder what kind of stuff from this game however... I can't even begin to guess what kind of new stuff could come up in Quake4 that we never saw b4.... beside graphics and better AI for the bots of course.

    All the weapons in FPS have almost all been created so I don't expect something that will trill me when I see them.

    All maps by ID are all from another world... so there is nothing special there too... but I guess by that time they have a new map designer.

    The Network code is pretty optimized so nothing much will happen there too.

    Maybe different races like AvP? That would really trilled me.

    Any other ideas?