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Boobies & Robots

by Steve Gibson, Dec 01, 2000 9:45am PST
Related Topics – Games: PC, Ensemble, boobies, Will Wright

An interesting article over on RedHerring asks the simple question, How to design a blockbuster game? (Thanks BluesNews) Obviously Boobies and robots, uhduh!? But apparently these guys decided to consult gaming expert Thresh, Will Wright of Maxis (The Sims), and Bruce Shelley of Ensemble (AoE). Check it:

RH: Is it the same game that you make for hard-core gamers? Bruce Shelley: No, I don't think so. I think you put different games in the same box. What we try to do with Age of Empires is cater to both the hard-core community and the large casual market within the same box, but by putting in different gaming options.




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