Boobies & Robots
by Steve Gibson, Dec 01, 2000 9:45am PSTAn interesting article over on RedHerring asks the simple question, How to design a blockbuster game? (Thanks BluesNews) Obviously Boobies and robots, uhduh!? But apparently these guys decided to consult gaming expert Thresh, Will Wright of Maxis (The Sims), and Bruce Shelley of Ensemble (AoE). Check it:
RH: Is it the same game that you make for hard-core gamers? Bruce Shelley: No, I don't think so. I think you put different games in the same box. What we try to do with Age of Empires is cater to both the hard-core community and the large casual market within the same box, but by putting in different gaming options.
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Comments
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Killer Robotic Bobbies in Space!
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#84.
total comments zero?
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My homepage (where you can find the game demos) is
www.idsoftware.com
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Thresh
Will Wright of Maxis (The Sims)
Bruce Shelley of Ensemble (AoE)
HINT: His initials are Dennis "T." Fong
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We all remember our classic pseudo-robot and boobs www.realdoll.com right?
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The FAQ of the day comes from the REALDOLL:
Question: Is REALDOLL's hair glued on?
REALDOLL's pubic hair is realistically embedded, one hair at a time, into her silicone flesh.......
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There were video games 25 years ago?
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when was the last time he participated in a tournament? and since when is he the champion of Doom?
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A) the title of 'designing a block-buster game' was damned misleading, being as they talked very little about it.
B) the format of the article was HORRIBLE. broken sentences, bad use of the italics tag, kinda tough to read. ugh.
once again, some just proved you don't need to know jack to be an on-line journalist.
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kee the pr0n to the comments!
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steve has coined a new phrase!
I KNOW! Let's ask GAMING EXPERT, THRESH!!
Jesus Christ... the guys wins a car playing Quake and suddenly he's a gaming expert? The guy has pretty much admitted in interviews that "If it's not made by id, I don't play it". What the fuck does he know?
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Dennis Fong: It's pretty obvious for me! It's Quake and..."
brain shuts down.
zzzZZZzzz.
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