American McGee asks fans to stop asking about Alice following failed pitch to EA

Published , by TJ Denzer

American McGee’s Alice series is seemingly completely dead for now as far as Electronic Arts is concerned, and McGee doesn’t really want to talk about it anymore. Despite plenty of outreach and concern for the game developer, American McGee recently shared that while EA has the rights to the IP, there’s little that can be done unless they change their mind, and he’s looking to get some time and space away from the franchise to recuperate from recently failed pitch for a new game in the series.

McGee shared concrete details of his current state regarding Alice in an update on his Patreon. There, McGee shared that while disappointed, he was fine and set himself emotionally to deal with Electronic Arts rejecting his crowdsourced pitch for a new Alice game from the get-go. However, he followed up in saying he doesn’t really want to field anymore questions about Alice or his involvement with the franchise for the foreseeable future.

With COVID lockdowns lifting, McGee has said he will use time away from game development and the Alice franchise to go sailing in different parts of the world and refresh himself.
Source: American McGee

McGee goes on to say that while he has no qualms about anyone doing anything with Alice, it’s the commerciality and EA’s hold on the IP that make the matter more complicated

“I'd really love it if people could stop asking me questions about "Alice" in general,” McGee wrote. “The rights are very simple - EA owns Alice and they control it. If you want to do something with the IP, you are free to do that - just like you are with all other IPs - but you get into trouble when you start trying to sell the stuff you create. Additional questions on this stuff should be directed at EA. I really want some space from ‘Alice’ and questions related to it.”

And so, it seems we won’t be seeing a new Alice game or discussion from McGee himself anytime soon, especially since McGee announced the pitch rejection marked the end of his time in game development for now. Shacknews will follow this story in the event of a change or update.