Remedy Entertainment to remake Max Payne 1 & 2 in Rockstar partnership

Published , by Donovan Erskine

Remedy Entertainment is most known today for its work on games like Control and Quantum Break, but will soon be returning to Max Payne, the series that first put it on the map in the early 2000s. Remedy has announced that it’s partnered with Rockstar Games to remake Max Payne and Max Payne 2: The Fall of Max Payne.

Remedy Entertainment announced its partnership with Rockstar Games and the upcoming Max Payne remakes in a post to its official website on April 6. The remakes of Max Payne and Max Payne 2 will be made using the same engine that powers Control. Remedy Entertainment developed the original two Max Payne games, which were published by Rockstar Games. The two companies have partnered for the upcoming remakes, which will be unified as a single title.

“We were thrilled when our long-time friends at Remedy approached us about remaking the original Max Payne games,” said Sam Houser, Founder of Rockstar Games “We are massive fans of the work the Remedy team has created over the years, and we can’t wait to play these new versions.”

The games are currently in the conceptual phase of development, and Remedy Entertainment assures that the Max Payne remakes will be a AAA production on the same level as its marquee titles.

“Max Payne has always held a special place in the hearts of everyone at Remedy, and we know the millions of fans worldwide feel the same,” said Remedy CEO, Tero Virtala. “We’re hugely excited to be working with our partners at Rockstar Games once again for the chance to bring the story, action and atmosphere of the original Max Payne games back to players in new ways.”

The news of Max Payne 1 and 2 remakes will surely excite fans of the series. As a pair of games that revolutionized gunplay in games, we look forward for hearing more about the new Max Payne games in the future.