Destiny 2 update 3.2.0.1 patch notes detail Exotic changes and Class nerfs

Published , by Sam Chandler

Destiny 2 update 3.2.0.1 is here which means there's a slew of patch notes to pore over as we’re all constantly kicked from the game. The update for Season of the Splicer addresses some problems with the Stasis subclasses, changes up a few Exotic weapons and perks, updates the Shader system, and introduces transmog.

Destiny 2 update 3.2.0.1

There’s a lot to swift through in these Destiny 2 patch notes. Update 3.2.0.1 offers a great deal of information with prominent points relating to Armor Synthesis, which still appears to be capped at 10 per class per Season. The Glory, Valor, and Infamy reputation systems have all be unified, which should make understanding how they progress a bit easier. Take a look.

ACTIVITIES 

GENERAL

CRUCIBLE

GAMBIT

NEW LIGHT CAMPAIGN

DESTINATION PATROL

STRIKES

PUBLIC EVENTS

RAIDS

DUNGEONS

UI/UX

GAMEPLAY AND INVESTMENT

ARMOR

WEAPONS

POWER AND PROGRESSION

BOUNTIES AND PURSUITS

ABILITIES, ASPECTS, AND FRAGMENTS

COMBATANTS

STAT TRACKERS

SEASONAL CHALLENGES

SHADERS

SEASON PASS

VALOR, INFAMY, AND GLORY

FOCUSED UMBRAL ENGRAMS AND PRISMATIC RECASTER

PLATFORMS AND SYSTEMS

GENERAL

Those are all the patch notes for Destiny 2 update 3.2.0.1. It’s a lot, and there’s important information in there for players looking to get ready for the Vault of Glass raid in a week or so. Be sure to stop by the Shacknews Destiny 2 Guide for more helpful content during the season.