The latest patch for Destiny 2 brings players some much needed changes that many have been asking for. Update 2.2.2 is now available to download, and with it comes a major nerf to the Spectral Blades, one of the Hunter’s Supers, which has been a bit overpowered in PVP for quite some time now. Bungie has released the full details in update 2.2.2’s patch notes, which we’ve included below for your perusal.
Destiny 2 update 2.2.2 patch notes
If you want to see what’s changed in the latest patch for Destiny 2, then you can check out the patch notes below. You can also make your way over to the official Destiny 2 website, where you’ll find even more information on the game.
Sandbox
Hunter
Spectral Blades
Out-of-stealth damage reduction decreased from 60% to 52%
In-stealth damage reduction decreased from 62% to 54.4%
Super duration out of stealth with no attacking decreased from 17.5 to 14.5 seconds
Super duration in stealth with no attacking decreased from 26.6 to 23.5 seconds
Light melee cost increased by 50%
Arcstrider
Fixed an issue in which Combination Blow was unintentionally magnifying damage of the Arc Staff Super
Warlock
Voidwalker
Fixed an issue where Warlocks were unable to Blink after going through a teleportation portal
Stormcaller
Fixed an issue where Chaos Reach would not deal damage to enemies affected by other status effects (such as Thorn's Soul Devourer or Hunter Tethers)
Weapons and Armor
Fixed an issue where Actium War Rig would prevent Auto Rifles with the Grave Robber perk from being able to generate Masterwork orbs
Fixed an issue where Vestian Dynasty could not be Masterworked
The Wizened Rebuke can now drop with random rolls from Iron Banner engrams and Match Rewards once the associated Triumph has been completed
Removing Sentry armor with Umbral Strike stacks active will no longer give a permanent damage buff against Taken (note that while the buff string does not clean up, the damage modifier properly clears when removing the armor; the string cleanup will be fixed in a later patch)
Investment
Lore
Fixed an issue where Dreaming City lore was not being awarded when completing an Ascendant Challenge
Bounties
Fixed an issue where the "Collect Vex Samples" objective of the Xûr bounty "The Tower" could not be completed in the Warden of Nothing strike
Fixed an issue with the Gambit Prime bounty "Sentries Hold the Line" where all boss enemies were unintentionally contributing toward bounty progress
The bounty has been re-balanced to award significantly more bounty progress for Blocker and Primeval kills
Triumphs
Lowered the Verdant Light: Competitive Triumph to require only 20 Revelry Orbs
Players who earned 20 orbs during the Revelry event will have their Triumph completed retroactively
If players completed all other Triumphs, the “Party Harder” Triumph will also be completed and grant the emblem reward
Medals
Fixed an issue where Massacre and Locksmith medals were not appearing in Gambit Prime
Iron Banner
Fixed an issue where the Iron Ruby shader was not dropping
This shader now drops when dismantling Iron Banner gear
Eververse
Fixed an issue where Legendary Eververse Ghost Shells were dropping with only Mercury perks
Fixed an issue where the “Good Doggo” emote was dropping from unintended sources
Now that you know what to expect out of the latest patch for Destiny 2, make sure you head back over to our Destiny 2 complete strategy guide for all the help you need conquering the Darkness and becoming a stronger Guardian.