Epic Games Store announced, offers 88% revenue split to all devs

Published , by Charles Singletary Jr

The launcher wars continue, but the battle may be experiencing its most significant shift in a long time. Epic Games, the creator of the Unreal engine and beneficiary of the pop culture phenomenon that is Fortnite, has announced the Epic Games Store.

"As developers ourselves, we wanted two things: a store with fair economics, and a direct relationship with players.," the Epic Games blog post reads. "And we've heard that many of you want this too!"

Just yesterday, EIC Asif Khan discussed the new revenue split that Valve revealed for the Steam store and how it is a "sign of weakness." Simply off perception, Epic's timing couldn't be better for developers looking for a better option. The Epic Games Store will have a universal revenue split of 88% for all developers with "no tiers or thresholds." If the developer is using Unreal Engine, Epic is taking the 5% of engine royalty for sales out of their 12%. Games created on all engines are welcome in the store.

Here's a break down of the rest of the benefits and features that come with Epic's new storefront:

The blog post for the Epic Game Store also snuck in a tease that Epic Games will be debuting multiple games at The Game Awards 2018, which takes place December 6, 2018. Developers in Chatty, what are your thoughts on the Epic Games Store? Let us know and Stay tuned to Shacknews for additional updates.