Looks good. It would be awesome if they packaged in a gamemode that unlocks after beating the game where you can carry all weapons. I don't know how they're going to pull off two-weapon inventory without sprinkling weapons all over the place, as that's part of what makes this system work so well in Halo and the Call of Duty series. The only monsters in Duke3D that dropped weapons were the Pig Cops, so having more weapons would be a bit of a departure.