Spend 25-minutes with Hideo Kojima as he details the development process, including the project's initial cancellation, and final Metal Gear Rising: Revengeance unveil at the 2011 Spike VGAs.
Desktop Dungeons - Marc Luck (QCF Design) interview
The Bridge 'IndieCade 2011 Developer Interview'
Skulls of the Shogun 'Ben Vance Interview - IndieCade 2011'
Ubisoft asks 'Is online changing the way we create games?' to a panel of developers and professionals at Gamescom 2011.
Shacknews interviews Diablo 3 senior world designer Leonard Boyarsky on story, world design, and major differences between Diablo 3 and other games in the series.
Sarah Michelle Gellar talks about her participation in the Call of the Dead zombie mode map from the Call of Duty: Black Ops Escalation map pack.
Michael Rooker talks about his participation in the Call of the Dead zombie mode map from the Call of Duty: Black Ops Escalation map pack.
Robert Englund talks about his participation in the Call of the Dead zombie mode map from the Call of Duty: Black Ops Escalation map pack.
Johnathan Smith, head of production at TT Games, discusses the challenges of how to bring the Pirates of the Caribbean adventures to the world of LEGO.
High Voltage Software sits down to discuss the development of the action sci-fi shooter Conduit 2.
Examine the arsenal awaiting the Fellowship as they hold the line in this trailer for The Lord of the Rings: War in the North.
Eric Chahi gives a brief overview of his From Dust project, and takes questions from the community.
Martin Cirulis, lead designer for Sword of the Stars 2 by Kerberos Productions, gives a short introduction to the Lords of Winter and talks about how the universe has progressed since the first game.
EVE Online associate producer Helga K. GunnarsdÃ³ttir gives her thoughts on the new 'Tyrannis' update.
EVE Online lead game designer Noah Ward talks about the 'Tyrannis' update.
EVE Online senior producer Torfi Frans Olafsson talks about the space-faring MMO's free 'Tyrannis' update.
Bulletstorm creative director Adrian Chmielarz talks about the latest shooter from Painkiller creator People Can Fly.
Alan Moore--the Green Day: Rock Band producer, not the comics writer--talks up the pop-punk rhythm game.
Mass Effect 2 executive producer Casey Hudson chats about BioWare's sci-fi RPG sequel.
Skate 3 designer Jordan Watt talks totally tubular gnarly wikkid sikk... stuff about the skateboarding game.
Need for Speed World producer Jean-Charles Gaudechon talks about the racing MMO.
The Sims 3 Ambitions associate producer Grant Rodiek talks about the dream-fulfilling expansion pack.
Crysis 2 executive producer Nathan Camarillo talks about the gorgeous super-suited shooter sequel.
Dead Space 2 executive producer Steve Papoutsis talks about the horror shooter sequel.