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South Park: The Stick of Truth review: Oh, hamburgers!

South Park: The Stick of Truth review: Oh, hamburgers!

Fans have been waiting for quite some time for South Park: The Stick of Truth. Repeatedly delayed over the years, the Obsidian-developed RPG is finally seeing the light of day. And while the RPG mechanics are overly simplistic and the game suffers from major bugs, this is an authentic South Park experience that will delight show devotees.

The story follows a "new kid" moving to the titular town. The silent protagonist quickly makes friends with Butters and Cartman, who initiate him into their fantasy tribe of elves. But the plot soon moves beyond defending the Stick of Truth from Kyle's band of humans and into something far bigger, expanding into a story that would more than fit in with Trey Parker and Matt Stone's hit television series.

Read more: A true South Park experience »

"Seems like they actually had time to properly develop it. Obsidian seems to suck a making ..."
- OutlawSundown    See all 40 comments

Plants vs. Zombies: Garden Warfare review: seeds well planted

Plants vs. Zombies: Garden Warfare review: seeds well planted

Multiplayer shoot-em-ups are rarely considered "family-friendly." Ever since its bizarre debut, Plants vs. Zombies: Garden Warfare has subverted what we can expect from PopCap, from PvZ, and from shooters in general. Remarkably, PopCap has managed to create an experience that delivers all the strategic twitch combat of a shooter, presented with PvZ's unique charm.

Read more: Pick a side »

"I don't know who said it, but no. You earn in-game currency which may have had the idea to have ..."
- mancide    See all 18 comments

Professor Layton and the Azran Legacy review: last piece of the puzzle

Professor Layton and the Azran Legacy review: last piece of the puzzle

Professor Layton and the Azran Legacy marks the end of the second Layton trilogy, and it may even be the swan song for our puzzle-loving English gentleman. As such, it attempts to provide closure for the characters fans have loved over the years, while serving as a solid puzzle game in its own right. And though it does certainly close the book on this prequel trilogy, it works best when it's reminiscent of the quirks that worked so well to begin with.

Read more: Five short stories wrapped in larger plot »

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Thief review: sneaky business

Thief review: sneaky business

Long before Corvo stalked the shadows in Dishonored, Garrett defined first-person stealth in the Thief series. A pickpocketing pro, the anti-hero stole precious treasures through multiple games. After nearly a decade of silence, Thief has returned with developer Eidos Montreal attempting to revive what made Garrett's adventures so beloved.

Read more: Eat your heart out, Danny Ocean »

"You know what I just did? I skipped all that well worded and carefully written text, and simply ..."
- Nullzero    See all 7 comments

Earth Defense Force 2025 review: cheese whiz

Earth Defense Force 2025 review: cheese whiz

The Earth Defense Force is back. Once again, The Ravagers, a race of enormous insects and robots, have begun invading the Earth, and it's up to the brave EDF soldiers to eradicate them once and for all.

Earth Defense Force 2025 largely follows the blueprint established by EDF 2017, but adds a few more weapons for good measure, along with a couple of classes, and the return of local and online co-op.

Read more: Forget the Raid, get a missile launcher »

"YOUR FACE be better!! That's a terrible score even given the "explanation"."
- Mad Brahmin Disease    See all 17 comments

Strider review: still sharp

Strider review: still sharp

It's been nearly 15 years Capcom's Strider series last slashed the original PlayStation. Strider Hiryu is back in a bold new adventure, developed by Double Helix Games--the same team that worked on the Killer Instinct reboot.

Double Helix adds a Metroidvania approach with their take on the series. Whereas the first two games were about following a linear path from point A to point B, the new Strider has players exploring a futuristic Kazakh City while unlocking new abilities that will enable discovering new parts of the map. It's a drastic change to the formula, but also a welcome one.

Read more: This guy's a real cut-up »

"Any reports on differences in visual quality/performance across platforms?"
- mopic42    See all 18 comments

Donkey Kong Country: Tropical Freeze review: losing a-peel

Donkey Kong Country: Tropical Freeze review: losing a-peel

Donkey Kong Country: Tropical Freeze is a mostly well-designed and often gorgeous platformer, with an unfortunate bout of second-finisher syndrome. While it is undoubtedly better in most respects than Donkey Kong Country Returns, that game spent its goodwill as a nostalgic throwback. Tropical Freeze is left suffering many of the same weaknesses, but without the sheen of a comeback story to set it apart.

Read more: Mostly fun, too-often frustrating »

"I had a hard time with this in the last game. You're just so far away from everything."
- megablaz0r    See all 18 comments

Fable Anniversary: taking a trip back into Albion

Fable Anniversary: taking a trip back into Albion

Fable was a groundbreaking game for Microsoft, providing another key exclusive for the Xbox platform. It was a game that celebrated choice, offering "good or evil" decisions every step of the way. As it did with Halo, Microsoft has chosen to revisit Fable for an anniversary release on Xbox 360 with spruced-up visuals and new SmartGlass support.

Read more: Is this Fable worth re-reading? »

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Lightning Returns: Final Fantasy XIII review: striking distance

Lightning Returns: Final Fantasy XIII review: striking distance

After two games of a beautifully designed battle system buried underneath poor level design and an incomprehensible plot, Lightning Returns feels like the game this series was always meant to be. It refines what worked in those previous installments, and sheds nearly everything that was weighing it down. It's fast-paced, action-focused, and to my pleasant surprise, offers relatable character motivations and a digestible story. The result doesn't always hit its mark, but it comes closer than the series has in years.

Read more: God's chosen Savior has thirteen days to salvage souls »

"Glad there are some positive reviews for this. I only got to play about 45 minutes yesterday but ..."
- jeffmoeller    See all 8 comments

Bravely Default review: a whole new fantasy

Related Topics – Bravely Default, Review, 3DS, Square Enix
Bravely Default review: a whole new fantasy

While Final Fantasy explores new gameplay conventions, Square Enix still knows how to make a classic turn-based JRPG. Bravely Default may not be an entry in the company's storied franchise, but it's built in the same vein as classic turn-based RPGs, all while modernizing the genre to give players a lot more variety along the way.

The story is fairly by-the-numbers, following a merry band of four characters, each brought together by happenstance. Tiz is the last survivor of his village, which was swallowed up by darkness. Agnes, vestal of the wind, is the key to helping restore the world, but is hunted down by the Eternian Council of Six all throughout the story. They're soon joined by an amnesiac Cassanova named Ringabel (try not to groan too loudly over that pun) and a former Eternian warrior named Edea. They band together to restore the world by helping activate the four elemental crystals scattered about. It's a story that would resonate with just about any Final Fantasy fan, crystals and all.

Read more: Innovative turn-based combat »

"what is the bravely second thing is that such as phoenix down"
- Deathlove    See all 23 comments

Dragon Ball Z: Battle of Z review: sleepy fighting

Dragon Ball Z: Battle of Z review: sleepy fighting

Namco Bandai has been cranking out Dragon Ball Z games for years, and for the most part, they've largely remained the same. Players go into an arena and battle, charging up special attacks that knock opponents into the next stratosphere. Battle of Z is the latest take on the anime series. But is it able to break the mold?

Battle of Z is largely reminiscent of the Tenkaichi series, where players battle in 3D arenas, locking on, teleporting, and firing projectiles--based on one's energy level, of course.

Read more: Repeat. Repeat. Repeat. »

"Sigh, I wish they would just go back to Budokai 3, and literally update the the systems and ..."
- Jonkai21    See all 3 comments

Broken Age impressions: the dual narrative of Act 1

Related Topics – Broken Age, Review, PC, Double Fine, Mac, Linux
Broken Age impressions: the dual narrative of Act 1

Broken Age will be released in two parts. We plan on doing a formal review once it is complete. Until then, here are our impressions of the first episode.

If I took a lesson out of the first act of Double Fine's Broken Age, it's that we control our own fate. It's a theme that the game proudly sees through from the beginning of both of its concurrently-running stories, all the way to its cliffhanger ending. It's a wonderful story of dual destinies, all cleverly tied together in gripping, emotional, and humorous fashion.

Vella lives in a peaceful village, where all appears to be well on the surface--all except for a looming monster called Mog Chothra that feeds on human sacrifices held during its Maiden's Feast. Vella is the chosen sacrifice, but her story is about a refusal to blindly accept her fate. In sabotaging her sacrifice, Vella sets out to change the world and come of age on her own terms. Meanwhile, Shay's story is slightly different. He lives aboard a spaceship of manufactured safety, where daily "missions" unfold like something out of preschool television. Like Vella, his story is about finding the meaning of growing up and finding himself against a computer that seeks to imprison him in perpetual childhood.

Read more: Old-school adventure for a new age »

"I loved it. I've been an avid follower of the doc and enjoyed every second of Act 1. I ..."
- wedgeski    See all 3 comments

Nidhogg review: En Garde!

Related Topics – Nidhogg, Review, PC, Messhof
Nidhogg review: En Garde!

Combat has become so brutish. Fighting with fists or guns is so uncivilized. Nidhogg understands what it means to settle disputes in gentlemanly fashion: by running each other through with swords until someone bleeds out pixels. That's the idea in Messhof's arcade-style competitive fencing platformer. Despite some technical hiccups, the concept proves fiendishly clever and amazingly fun.

Games begin with two players in the center of an arena, decorated with unapologetically retro Atari 2600-style graphics. The idea is to go on the offensive by killing off your opponent and running all the way to the other side of the arena, where a giant flying worm will swallow you victoriously.

Read more: Multiplayer madness »

"That QL only needed to be two minutes long to sell anyone on it; the other thirty was just gravy."
- drhazard    See all 28 comments

The Walking Dead: Season Two's first episode walks through familiar territory

The Walking Dead: Season Two's first episode walks through familiar territory

"All That Remains" is the first episode in a five-part series. We plan on doing a formal review of the entire second season of The Walking Dead once it is complete. Until then, here are our impressions of the first episode.

Telltale wowed gamers with the first season of The Walking Dead. Forcing players to suffer through the consequence of instant life-or-death decisions was certainly novel enough to win our Game of the Year award. When Telltale announced plans for a second season, fans were eager to find out more.

The second season kicks off today on PC, Mac, and PS3 and it's pretty much exactly what you'd expect. This time, you assume the role of Clementine, and you'll be forced to make many similar life-or-death choices in Robert Kirkman's bleak post-apocalyptic world.

Read more: All grown up? »

"I've never seen these problems or I'd be in your shoes. Dunno why they're slacking on technical ..."
- thebigbeefsandwich    See all 27 comments

Mario Party: Island Tour review: party of one

Mario Party: Island Tour review: party of one

For a company so devoted to couch co-op, 3DS is an odd choice for Mario Party: Island Tour. Handheld systems are innately a singular experience, so a party game steeped in the raucous tradition of Mario Party doesn't immediately feel like a perfect fit. Despite some efforts to compensate for the new platform, its handheld nature ultimately undermines some of the series strengths.

Read more: Mixed mini-games and lack of online »

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Top Games

  1. Red Orchestra 2: Heroes of Stalingrad
  2. Mount & Blade II: Bannerlord
  3. Resistance 3
  4. DayZ
  5. Frozen Synapse
  6. Space Pirates and Zombies 2
  7. Rising Storm
  8. Lightning Returns: Final Fantasy XIII
  9. Hearts of Iron IV
  10. The Walking Dead: Season Two

Most Anticipated

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  7. Frozen Endzone
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Top Rentals

  1. Grand Theft Auto V
  2. Beyond: Two Souls
  3. Batman: Arkham Origins
  4. Assassin's Creed IV: Black Flag
  5. Call of Duty: Ghosts
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  7. NBA 2K14
  8. Diablo III
  9. Madden NFL 25
  10. The Last of Us