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BioShock Vita in doubt, up to 'business people'

By Steve Watts, Dec 07, 2012 12:30pm PST

Irrational head Ken Levine says that BioShock Vita isn't his decision currently, but instead is up to the "business people" to decide.

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BioShock Infinite preview: vertical slice

By Andrew Yoon, Dec 07, 2012 9:00am PST

After playing the first two hours of the game, my confidence in the game has been more than restored. Nay, the same inquisitive excitement I felt when I first saw the game has been renewed.

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"Interesting, sounds promising. I still remember taking UT2004's mouse config section into a ..."

- the archvile see all 9 comments

BioShock Infinite delayed to March 26

By Andrew Yoon, Dec 07, 2012 5:00am PST

BioShock Infinite is delayed yet again. The new date is exactly one month after the original ship date: March 26th.

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"I'd still rather have some uncanny valley in my Bioshock than (what I thought) was a caricature ..."

- NickDelios see all 33 comments

BioShock 2 joining PlayStation Plus collection

By Steve Watts, Dec 03, 2012 10:05am PST

BioShock 2 is joining the PlayStation Plus Instant Game Collection tomorrow, Sony has announced.

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"I've been getting more and more disappointed with the US ps+ offerings compared to the EU ps+ ..."

- Conman89 see all 2 comments

BioShock Infinite has no multiplayer

By Steve Watts, Nov 26, 2012 11:00am PST

BioShock Infinite will have no multiplayer, according to Irrational head and series creator Ken Levine.

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"Ah, ok. I knew something happened but couldn't remember specifics. Thanks."

- Ambient80 see all 27 comments

Get a free copy of BioShock from GameFly

By John Keefer, Nov 08, 2012 7:00am PST

The GameFly PC client is coming out of beta today, and to celebrate, the company has teamed up with 2K Games to give away a limited number of free copies of the original BioShock.

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"The game IS NOT FREE ,when you agree to buy ,you agree to monthly subscriptions that they ..."

- bylXa KoCMaTa see all 36 comments

BioShock Infinite trailer shows off sky-city of Columbia

By John Keefer, Oct 22, 2012 9:30am PDT

As promised, Irrational Games has unleashed a new trailer for its upcoming BioShock Infinite, which takes the series from its previous underwater home of Rapture and sets it skyward to a huge city in the sky called Columbia.

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"I've avoided pretty much everything on this game for the past couple years but finally cracked ..."

- Gwyndion see all 4 comments

BioShock Infinite special editions pack fine figurines

By Alice O'Connor, Oct 18, 2012 8:15am PDT

If you fancy some new trinkets for your video game doodads shelf, the two special editions of BioShock Infinite might be right up your alley. Announced today, they offer such lovelies as a keychain replica of one of Infinite's vigor bottles, a lithograph poster, and, for the...

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"Wow, well it's about time they mentioned this...not sure about the costs though."

- psalm234 see all 3 comments

BioShock Infinite loses two more devs

By John Keefer, Oct 16, 2012 5:00pm PDT

BioShock Infinite developer Irrational Games has had its share of staff turmoil recently, and it looks to be continuing as both its AI lead and combat lead have left the company for Microsoft.

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"I'm not sure if this game can stand the hype that's being drummed up, at all. It obviously ..."

- Vogerl see all 14 comments

Epic production director joins Irrational as VP

By John Keefer, Aug 10, 2012 8:15am PDT

The shuffling of staff continues at Irrational Games, as former Epic Game production director Rod Fergusson joins the Boston developer.

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"Wasn't Fergusson phasing away from Gears lead at Epic months ago? There's been a lot of changes ..."

- the archvile see all 2 comments

Report: BioShock Infinite multiplayer modes axed, game still 'on track' for February release

By Andrew Yoon, Aug 09, 2012 12:45pm PDT

After reports of key departures from the studio, another report has surfaced, claiming that the long-rumored multiplayer modes for BioShock Infinite have been axed.

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"So whats the bad news? I loved B-Shock 1, and I thought B-shock 2 was good but the multiplayer ..."

- rtricoche see all 22 comments

Two key Bioshock Infinite devs leave Irrational

By John Keefer, Aug 09, 2012 8:15am PDT

Two key developers on Irrational's delayed Bioshock Infinite have left the company.

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"Nate Well worked on all previous Thief games, may be he left to join Eidos to work on Thief 4."

- CommanderZx2 see all 7 comments

Irrational job listing has Metacritic requirement

By Steve Watts, Jul 27, 2012 6:00am PDT

An Irrational job listing for a Design Manager requires at least one game shipped with a Metacritic score of 85 or higher.

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"No kidding. Most of the games I've worked on have been cheap, terrible ports, because that was ..."

- PlayfulPuppy see all 11 comments

BioShock Infinite team seeking 'network engineer'

By Andrew Yoon, May 09, 2012 12:00pm PDT

Could the team be working on some kind of multiplayer mode for BioShock Infinite? A job listing suggests so.

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"If you put it in your cart, you get it release day or the very next day."

- pgharavi see all 25 comments

BioShock Infinite delayed to 2013

By John Keefer, May 09, 2012 5:40am PDT

BioShock Infinite won't be shown at E3 this year, and has been delayed until 2013, according to Irrational's Ken Levine.

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""Infinite" is one of those words, like "forever" that seems to go hand in hand with delays "

- MamiyaOtaru see all 30 comments