PC, PS4, XBOX ONE, XB360, PS3 / Action Adventure / Release: Feb 25, 2014 / ESRB: M

Final Fantasy 14, Tomb Raider drive Square profits, company revises forecasts

By Steve Watts, May 09, 2014 5:00pm PDT

Square Enix has revised its financial forecasts, following a surprising fiscal year that saw profits rise above expectations thanks to some strong performers.


Thief devs 'discussed' possible changes after Dishonored's release

By Andrew Yoon, Apr 07, 2014 2:00pm PDT

Although it was announced well before Arkane's game, many couldn't help but notice the similarities Thief shared with Dishonored. In a new retrospective, senior producer Stéphane Roy admits that the studio had considered making changes to their game afterwards, but decided ...


Thief developer Eidos Montreal lays off more than two dozen employees

By Andrew Yoon, Mar 04, 2014 2:00pm PST

Eidos Montreal, developer of the recently released Thief and Deus Ex: Human Revolution laid off 27 employees today.


Thief review: sneaky business

By Robert Workman, Feb 24, 2014 2:30pm PST

Thief is back. Is Eidos Montreal able to revive what made Garrett so beloved?


Thief launch trailer sneaks out early

By Alice O'Connor, Feb 20, 2014 6:15am PST

Though Eidos Montreal's Thief doesn't launch until next week, the launch trailer arrived today, casing the scene before emerging from the shadows. It's pleasingly not that violent but does hint at more of the story than we've perhaps seen before, so you may want to steer cle...


Watch the first mission of Thief

By Andrew Yoon, Feb 14, 2014 2:00pm PST

Watch an "unedited, uncommented" playthrough of the first level of Thief.


Thief trailer introduces the Thief Taker General

By Nathaniel Hohl, Feb 11, 2014 10:00am PST

The final "Stories from the City" trailer for Thief introduces the evil Thief Taker General.


Thief trailer teaches 'Thief 101' as game goes gold

By Alice O'Connor, Feb 04, 2014 8:20am PST

Cor, what's this then, a game about stealing things? Clever name, Thief. So what's it about then? If you haven't been paying attention to Eidos Montreal's continuation of the classic Looking Glass series, here, a new trailer titled 'Thief 101' gives a fair rundown of the gam...


Thief PC system requirements confirmed

By Ozzie Mejia, Jan 18, 2014 4:00pm PST

Eidos Montreal has confirmed the PC system requirements for Thief, so get your gaming rig ready now.


Thief gets a companion app and new story trailer

By Ozzie Mejia, Dec 07, 2013 5:13pm PST

Tonight has been a big night for Square Enix's Thief. A new story-based trailer debuted at tonight's VGX, shortly after new details of an accompanying companion app were revealed.


Thief custom difficulty and UI options detailed

By Alice O'Connor, Dec 06, 2013 10:15am PST

Eidos Montreal may have ruffled a few feathers by disinterring the hallowed corpse of the Thief series, but it's certainly listening to fans' concerns about how video games nowadays are all for babies or something. The developer has now detailed the ways players can customis...


Thief removes quick-time events too

By Alice O'Connor, Nov 15, 2013 6:00am PST

Last month Eidos Montreal revealed it had cut Thief's XP system in response to fan feedback, and now it's axed another unpopular part. The sneak 'em up no longer features any quick-time events, the developer confirmed yesterday--not that it had many in the first place. Gosh,...


Thief 'Basso's Gamble' trailer sets the stage for Garrett

By Steve Watts, Nov 04, 2013 12:45pm PST

A new series of "Stories from the City" trailers for Thief set the tone of the world and what makes an anti-hero like Garrett a necessary evil.


Thief cuts XP system in response to fan feedback

By Alice O'Connor, Oct 17, 2013 6:00am PDT

You may have noticed XP popups for murders in Thief gameplay demos and wondered, "What's up with that?" Why, you may even have posted a comment on this Internet about them! Developer Eidos Montreal has kept an eye on the discontent, and pulled the experience system entirely....


Thief producer on being more stealthy than Dishonored

By Andrew Yoon, Oct 09, 2013 6:40am PDT

Modern stealth action games typically give the player a choice: do you play aggressively, leaving a wake of bodies behind--or do you play silently,...