Metal Gear Solid V: The Phantom Pain

PS3, XB360, XBOX ONE, PS4 / Action / Release: 2014 / ESRB: RP

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Solid Snake named for animal influence, says Kojima

Solid Snake named for animal influence, says Kojima

Metal Gear Solid's main character, Solid Snake, has the gravel voice and mullet of Snake Plissken from the Escape from New York and Escape from L.A. films. But even with creator Hideo Kojima's film-loving sensibilities, and contrary to some previous comments, his name had more to do with the reputation of his animal namesake than the Kurt Russell character.

Read more: "The most appropriate symbol of living thing that hides his presence" »

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Metal Gear Solid: Ground Zeroes unlocks exclusive content in The Phantom Pain

Metal Gear Solid: Ground Zeroes unlocks exclusive content in The Phantom Pain

Given that Ground Zeroes serves as a prologue for Metal Gear Solid 5: The Phantom Pain, it's unsurprising that the two games will connect with one another. First up, early physical and digital copies of Ground Zeroes will include exclusive DLC for use within The Phantom Pain. The DLC will give players "additional resources" for a Mother Base area that's introduced in Ground Zeroes and plays a "central role" in The Phantom Pain. According to Konami, players will get "an edge" with the add-on.

Read more: Carry-over data detailed »

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Metal Gear Solid: Ground Zeroes getting exclusive content on PS3 and PS4

Metal Gear Solid: Ground Zeroes getting exclusive content on PS3 and PS4

Metal Gear Solid: Ground Zeroes serves as the prologue for the larger Phantom Pain, so you'd probably want to pick up both games on the same platform. Konami is promising PlayStation fans a little bit more, with a tease of exclusive Ground Zeroes content.

Read more: "Exclusive content for PlayStation platform" »

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Metal Gear Solid: Ground Zeroes deploys in spring 2014

Metal Gear Solid: Ground Zeroes deploys in spring 2014

The relationship between Metal Gear Solid: Ground Zeroes and MGS V: The Phantom Pain has been a little hazy at times, but if you were still confused, today Konami has made it all crystal clear. Ground Zeroes is a separate game, a budget-priced prologue which will be released in spring 2014.

Read more: As cheap as $20 on current-gen consoles »

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Ground Zeroes will help ease players into Metal Gear Solid 5, Kojima explains

Ground Zeroes will help ease players into Metal Gear Solid 5, Kojima explains

The relationship between Ground Zeroes and Metal Gear Solid 5: The Phantom Pain have many players confused. What is the role of this extended prologue?

"If we just threw you into the main open-world game, we figured that veteran MGS fans would get confused," series creator Hideo Kojima explained.

Read more: "To keep people from thinking, 'This isn't MGS!'" »

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Metal Gear Solid 5's open world inspired by tablets

Metal Gear Solid 5's open world inspired by tablets

Metal Gear Solid 5: The Phantom Pain is the first of the series to go open world, which seems like a natural progression for the long-running franchise. But the inspiration for that move came from an unexpected place: tablet devices. Series creator Hideo Kojima said that he made the decision to make a Metal Gear Solid sandbox when he was thinking through the ramifications of a second screen at play.

Read more: 'That's why we did an open world' »

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Why Hideo Kojima prefers Big Boss over Solid Snake

Why Hideo Kojima prefers Big Boss over Solid Snake

Ever since Metal Gear Solid 3, the franchise has become increasingly focused on the exploits of Big Boss--the man responsible for the creation of Solid Snake. Both Metal Gear Solid: Ground Zeroes and Metal Gear Solid 5: The Phantom Pain will focus on the older Snake.

One of the reasons why creator Hideo Kojima returns to Big Boss is that he finds it "easier" to tell his story. "As you guys know, Solid Snake is not a real human, but Big Boss is," he explained to us.

Read more: Real emotions from Big Boss »

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Kojima Productions Los Angeles opens its doors

Kojima Productions Los Angeles opens its doors

Konami has finally officially opened Kojima Productions Los Angeles. With plans to house over a hundred employees, the West Coast studio will be working on "a variety of games," including Metal Gear Solid: Ground Zeroes, Metal Gear Solid 5: The Phantom Pain, and Metal Gear Online.

"Since Los Angeles is ground zero for the best studios, facilities and world-class talent, we are leaning on of these local resources to build an incredible team to create gaming experiences that are just as compelling as any film or television show,” Hideo Kojima said in a prepared statement.

Read more: The lure of Hollywood »

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Producer Avi Arad outlines Uncharted, Metal Gear, and Mass Effect movies

Producer Avi Arad outlines Uncharted, Metal Gear, and Mass Effect movies

Film producer Avi Arad, most known for a slate of successful Marvel comic movies like Spider-Man, Iron Man, and The Avengers, seems serious about video game flicks. He's spinning plates for movies based on the Uncharted, Metal Gear, and Mass Effect universes, and recently shared some insight about when to expect them and what he sees as the central stories in each.

Read more: Metal Gear at least three years away »

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Metal Gear Solid 5 to have fewer cutscenes

Metal Gear Solid 5 to have fewer cutscenes

The Metal Gear Solid series has gained a well-deserved reputation for cutscenes the size of feature-length films. But since Metal Gear Solid 5 is moving into an open-world format, series creator Hideo Kojima says non-interactive cutscenes will be less frequent.

Read more: 'Less cutscenes' in Phantom Pain »

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Metal Gear Online being developed alongside MGS5

Metal Gear Online being developed alongside MGS5

Metal Gear Online is dead. Long live Metal Gear Online. Despite retiring last year, series creator Hideo Kojima says that a new multiplayer MGS is in development alongside Metal Gear Solid 5: The Phantom Pain.

Read more: 'Multiplayer right now is being created at our LA studio' »

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Metal Gear Solid 5 will allow 'user-generated missions,' Kojima says

Metal Gear Solid 5 will allow 'user-generated missions,' Kojima says

Series creator Hideo Kojima apparently has some ulterior motives for bringing Metal Gear Solid 5: The Phantom Pain into an open-world environment. He wants to incorporate mobile devices into the MGS5 experience, along with user-created content.

Read more: Linear story wouldn't allow that type of content

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Kojima hopes Metal Gear Solid 5 will come to PC

Kojima hopes Metal Gear Solid 5 will come to PC

There's an unpleasant but not unexpected hole in Metal Gear Solid V: The Phantom Pain's platform lineup. The open-world stealth 'em up is confirmed to Xbox One and PlayStation 4 and Xbox 360 and PlayStation 3 and... no, no PC. Or not yet, anyway, as series creator Hideo Kojima says even though a PC edition is not being worked on right now, it hopefully will come one day.

Read more: "Not our priority" »

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Metal Gear Solid 5 extended E3 trailer celebrates PS4 confirmation

Metal Gear Solid 5 extended E3 trailer celebrates PS4 confirmation

I can't imagine that, after Metal Gear Solid V: The Phantom Pain was confirmed for Xbox One yesterday, you'll be too surprised by today's news that it's also coming to PlayStation 4.

But wait! Before you roll your eyes and scroll on, to make you pay attention, publisher Konami also released an "extended director's cut" of the splendiferous trailer debuted yesterday, with an extra three minutes of open-world fun.

Watch: Punished Snake rides again »

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Metal Gear Solid 5 E3 trailer is brilliant; confirms Xbox One

Metal Gear Solid 5 E3 trailer is brilliant; confirms Xbox One

Confirming at E3 that Metal Gear Solid V was indeed coming to Xbox One would not be exciting; we'd all already guessed that. What was jolly ruddy flipping exciting was how Microsoft announced this during its pre-E3 press conference: with a fantastic wonderful lovely gameplay trailer showing off the open-world sneak 'em up.

Watch: Punished Snake being stealthy on horseback

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