BioShock Infinite

PC, XB360, PS3, MAC / Action / Release: Mar 26, 2013 / ESRB: M

Weekend Confirmed 125 - Bioshock Infinite, PixelJunk 4am, Skyrim: Dawnguard

By Jeff Mattas, Aug 10, 2012 11:00am PDT

On this week's episode of Weekend Confirmed, Garnett Lee and Jeff Mattas are joined by Nikole Zivalich from G4, and a mildly tardy Jeff Cannata. Irrational Games recent shake-up, PixelJunk 4am, and much more are discussed!


Epic production director joins Irrational as VP

By John Keefer, Aug 10, 2012 8:15am PDT

The shuffling of staff continues at Irrational Games, as former Epic Game production director Rod Fergusson joins the Boston developer.


Report: BioShock Infinite multiplayer modes axed, game still 'on track' for February release

By Andrew Yoon, Aug 09, 2012 12:45pm PDT

After reports of key departures from the studio, another report has surfaced, claiming that the long-rumored multiplayer modes for BioShock Infinite have been axed.


Two key Bioshock Infinite devs leave Irrational

By John Keefer, Aug 09, 2012 8:15am PDT

Two key developers on Irrational's delayed Bioshock Infinite have left the company.


BioShock Infinite, Outernauts, Wolfenstein - Shacknews Daily: May 9, 2012

By Garnett Lee, May 09, 2012 3:45pm PDT

Join Garnett Lee on this episode of Shacknews Daily. Today’s stories: BioShock Infinite gets delayed to 2013, Insomniac expands to social games, and Wolfenstein celebrates its birthday.


BioShock Infinite team seeking 'network engineer'

By Andrew Yoon, May 09, 2012 12:00pm PDT

Could the team be working on some kind of multiplayer mode for BioShock Infinite? A job listing suggests so.


BioShock Infinite delayed to 2013

By John Keefer, May 09, 2012 5:40am PDT

BioShock Infinite won't be shown at E3 this year, and has been delayed until 2013, according to Irrational's Ken Levine.


BioShock Vita to be focus after Infinite

By Steve Watts, Apr 27, 2012 4:30pm PDT

Irrational's Ken Levine talks about how the team is focused squarely on BioShock Infinite right now, and that work on the Vita game will start in earnest afterwards.


Ken Levine, Mark Pincus in running for Time's top 100

By Steve Watts, Mar 29, 2012 9:45am PDT

Irrational head Ken Levine and Zynga co-rounder Mark Pincus are among the nominees in this year's Time Top 100 Influential People list. It's open to voting now, and the results will be revealed next month.


Bioshock Infinite's Sirens revealed in new trailer

By Jeff Mattas, Mar 27, 2012 1:30pm PDT

In the fourth "Heavy Hitters" trailer for Bioshock Infinite, the developers discuss a new enemy called the Siren, who can bring enemies back to life.


One level in BioShock Infinite has more dialogue than original

By Steve Watts, Mar 20, 2012 1:45pm PDT

BioShock Infinite features three times more dialogue in a single level than in the entirety of BioShock 1, according to Irrational's Ken Levine.


BioShock Infinite trailer unleashes animatronic George Washington

By Alice O'Connor, Mar 08, 2012 7:45am PST

Now that BioShock Infinite has a release date, it's time to start cranking up the marketing engine and reveal a little more of the cloudborne shooter.


BioShock Infinite floats onto shelves October 16

By Alice O'Connor, Mar 01, 2012 5:40am PST

Irrational Games hopes to rapture us away to the cloudborne city of Columbia on October 16, the date publisher 2K Games has announced BioShock Infinite will drift onto PC, Xbox 360 and PlayStation 3 in North America.


BioShock Infinite's '1999 Mode' is harder, old school

By Andrew Yoon, Jan 19, 2012 6:00am PST

Do you long for the days when games put the hard in hardcore? BioShock Infinite's newly announced "1999 Mode" is for you, then.


Most Anticipated of 2012: Andrew's Picks

By Shack Staff, Dec 29, 2011 9:00am PST

The editorial team at Shacknews outlines their most anticipated games of 2012 individually. Next up we've got east coast editor Andrew Yoon and his list of 2012 titles.