The following video is a AMD RX 6800 show case of what real time ray tracing looks like in an isometric game, all I can say as a MEGA ARPG fan is I need these effects in every ARPG and Strategy game going forward. I can still remember that Diablo 4 video that Shack did with the team and they sort of snubbed ray tracing off as a gimmick or something they would not consider https://www.youtube.com/watch?v=5kh5RZtdiOk . Clearly looking at The Riftbreaker video linked in this article the Diablo 4 team should reconsider their opinion and I pray they have already added this tech to their game engine.
Right let's begin and get high on some fresh real time ray tracing effects in this rad WIP title called The Riftbreaker:
* FYI - the ray tracing starts @ 1:52 *
Pretty insane effects hey, that comet passing over was truly an insane effect and these are easily the most insane real time shadows I have ever seen in a ISO game. Like I said just visualizing these effects in an ARPG like Diablo 4, POE2, etc or if they where juice up Torchlight 3, Last Epoch, Wolcen, Grimdawn, Warhammer: Chaosbane, etc, etc would also just blow our minds!!!!
Here are some sexy GIF's that show off more of the real time ray tracing effects and even an [ ON ] and [ OFF ] comparison:
Ray tracing [ OFF ]
Ray tracing [ ON ] * OMG!!!!!!!!!!!!! *
Here are a bunch of screen shots of the ray tracing to show the impact the new shadows have on a game and it is quiet striking and a massive difference. Now just imagine if this also had ray traced reflections, ambient occlusion and lighting... dare to dream... but soon it will be reality!
* Note - these where snapped from YouTube so the quality is not so good FYI *
Those interested The Riftbreaker is an awesome blend of ARPG, Strategy, Base building and a few other tid bits so basically if you enjoy ARPGs and also games like StarCraft II this will be sure to be your jam! Here are some links to the Steam and GOG pages plus it has a free demo on the PC platform:
The Riftbreaker will also be making an appearance on Last Gen and Next Gen consoles, so that includes the XB1, PS4, XBSX/S, PS5 and of course like I said the PC. Here are a few direct capture screens of the game on the PC to help build the hype if your are still not juiced out of your mind:
Well with AMD's RX 6000s coming out in two days the cycle will be complete and ray tracing will be propagated among all the video gaming channels. Since both GPU teams will have a state of the art ray tracing offering as well as RDNA 2 packed into every Next Gen console ray tracing has officially hit the masses and is the future and is here to stay. The only issue now is availability of the new hardware and of course getting more developers and projects to leverage this amazing technology. Bottom line in two days the ground work for ray tracing to take off like a MAD Lad has finally come and what is in store for the future is going to be pretty freaking incredible!
Feels good Man \m/ :) \m/ , enjoy the rest of your day!