Opinion: Destiny 2 Needs To Stop Removing Content From Their Game

Opinion: Destiny 2 Needs To Stop Removing Content From Their Game

Big game file sizes suck, but more so when you keep removing "old" content from your MMO.

GBurke59

Destiny 2 is an MMO RPG. Some of you will disagree with that statement, however in a game that requires you to be online to play, a game that drops you into “zones” with other active online players, and of course there are dungeons and raids you must play with other real people to get gear to make your character stronger. Bungie can avoid that term MMO, and keep calling it a “Boots on the ground shooter” (No, really that’s what all their PR and marketing called it during its release) but the constant removal of older content has to stop.

 

I’ve played Destiny and Destiny 2, I’ve also played a lot of World of Warcraft, The Elder Scrolls Online, Final Fantasy XIV, and a few others. The one thing most of these games offered was the ability to playthrough old content. Even if that content is over 10 years old. It adds options for players to experience the game in a way they want. Both Elder Scrolls Online and World of Warcraft do this in an amazing way. Allowing the player to level up through old content, or simply walk around and enjoy the areas and environments that make up these massive online worlds.  Destiny 2 is a very odd game, instead of expanding locations, dungeons (Strikes in Destiny 2), or Raids, they permanently remove older content to be put into what they call “The Vault” and you can no longer do quest, earn rewards, do dungeons, or explore these areas, they are, once again, permanently removed from the game.

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Now why does Bungie do this? The answer is actually very simple. File Size. While Massive MMOs usually have a install size of 60-80gigs (World of Warcraft currently sits at a 71gig file size) Most players do not like to have a single game take up so much space on their PC or Console, but removing content that players paid for, out of the game isn’t the answer either.

 

As a MMO you want your world to grow and expand to feel like a real place, with locations, cities, and characters. When you remove content, paid content especially, it cheapens the experience and locks many new players out and dissuades them from playing your game. This is not to be confused with “Limited time events” like you’d get during a US Holiday like Halloween, or what not. These are full DLC’s being removed and it’s not a good way to do it. How can Bungie make this better?

 

The answer is simpler than you think. Allow players to choose which DLC/Content pack they want installed, if some players would like to grind, re-visit or explore the Wiar mind DLC, let them. You could also allow players to do old raids and strikes via something like World of Warcrafts “Time Walking” Dungeons, which allow you experience old Dungeons & Raids that give you relative rewards for your characters current level. Every time Bungie removes old content to “Make room” for the latest and greatest, you just end up keeping newer players out, ripping off players that originally paid for a certain DLC/Expansions pack, and it doesn’t add on to the games world or make it feel more alive, in fact it makes it feel small and empty. Please stop removing content that players paid for. Some players maybe didn’t have time to playthrough the Trial of Osiris or just maybe want to ride a sparrow to enjoy the sites and explore a familiar area again. If World of Warcraft & Elder Scrolls Online can do it, Bungie certainly can to.

 

 

From The Chatty
  • reply
    January 21, 2022 2:46 PM

    GBurke59 wrote a thing!

    Read more: Opinion: Destiny 2 Needs To Stop Removing Content From Thier Game

    • reply
      January 21, 2022 5:42 PM

      I gave up early one Destiny 2 when they started doing this. Haven't looked back. As much as I enjoyed the gun play, the game just became a constant grind.

      • reply
        January 21, 2022 6:00 PM

        Same, bought the dlc for the content, only be removed on the next dlc.

    • reply
      January 21, 2022 6:09 PM

      For those regulars at play Destiny 2 what is the solo action like these days is it worth it and is it straight forward?

      Nice article Greg!

      • reply
        January 21, 2022 6:52 PM

        Thanks!

      • reply
        January 21, 2022 6:56 PM

        It's okay. The best content requires a group. You'd have more fun joining the Shacknews discord and doing that stuff.

    • reply
      January 24, 2022 11:40 AM

      While I'm sure file size has say in this, the basis of your entire argument being that file size is THE reason is incorrect.

      The main reason Bungie vaults content is because the game world was growing larger than they could keep up with while also delivering new content on a seasonal (and often weekly) basis. New experiences were suffering so they could balance old content with new content. By vaulting older content (and the rewards that content offered are often still obtainable even after a location or activity goes away), the game can continue to grow without having to balance AS MUCH as they would if everything stuck around forever.

      It's also worth noting that the vault works both ways, and things come out of it the same that they go into it. The first strike ever in Destiny 1 was added in, as was the first raid ever. Old PvP maps come back.

      I would love for there to be no content vault. Keep everything forever. That would be swell. But the idea that this was done over file size alone (without addressing the stress balancing old content with new content put on the team) is incorrect.

      • reply
        February 1, 2022 1:08 AM

        What do they have to "Balance"? Honestly. Im not saying every zone has to keep update to date, let players run around and one shot things that are way lower than them, let them do old strikes to farm for tranmog. I don't want them to "Balance" anything.

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