Quake Champions Servers Getting Fragged by Overwhelming Demand

id and Bethesda are increasing server capacity to hold all the guns and gibs.

11

Bethesda and id Software sent out the first wave of invites for Quake Champions closed beta beginning today—too many, it seems, because developers are scrambling to meet demand.

"Due to overwhelming demand, we're working to increase Closed Beta server capacity for our first wave users. Thanks for your patience," per the official Quake Champions Twitter account.

Quake Champions looks to pack even more punch than a rocket launcher augmented by quad damage. The development team has released a steady stream of information such as details on the game's pricing structure and what map you can expect to play in the closed beta.

Once they get their servers shored up, and assuming the game turns out even half as excellent as Quake 3, id should be able to ride a wave of momentum into this year's QuakeCon, for which you can register and reserve a spot in the BYOC by exchanging cold, hard cash for reservation packages.

Contributing Editor

From The Chatty

  • reply
    April 6, 2017 3:00 PM

    David Craddock posted a new article, Quake Champions Servers Getting Fragged by Overwhelming Demand

    • reply
      April 6, 2017 3:03 PM

      Truth! The waiting list is over 900 right now. WEAK!

      • reply
        April 6, 2017 3:42 PM

        40 minutes later, and I'm stuck at 151.

        • reply
          April 6, 2017 7:16 PM

          40 minutes? my WoW new expansion days laugh... laugh! at you :D

    • reply
      April 6, 2017 3:23 PM

      So, are they going to release some Q3CTest Linux server binaries, or what?

      • reply
        April 6, 2017 3:30 PM

        They're working on a .plan to explain the situation and proposed solutions.

    • reply
      April 6, 2017 3:42 PM

      Guessing by this thread I didn't get a beta invite.. :(

      • reply
        April 6, 2017 5:00 PM

        Took me over 2 hours to get into a game :(

        • reply
          April 6, 2017 7:07 PM

          Lol what

          • reply
            April 6, 2017 7:14 PM

            Queues are still brutal, took me almost an hourto login after I made the post above.

            • reply
              April 6, 2017 7:15 PM

              Is it stable once in?

              • reply
                April 6, 2017 7:18 PM

                Yes, my ping was fine and smooth performance, no crashes.

                Matchmaking is great, wait is less than 30 secs to form a FFA match.

                Didnt try team deathmatch.

                • reply
                  April 6, 2017 7:19 PM

                  Ok cool. Weekend queue is probably going to be worse :(

                  Finally: does it 0wn?

        • reply
          April 6, 2017 7:07 PM

          Going to bed then. Sucky

    • reply
      April 6, 2017 7:56 PM

      i still haven't got to play. got to 3, out of 768, this morning and booted -__-

      me and buddies about to do this shiz, "on the real" though.

    • reply
      April 6, 2017 8:11 PM

      I put my PC in the queue this afternoon at 1150 or so, and about 20 mins later it was at 1000. Guess I'm not playing this!

    • reply
      April 6, 2017 8:55 PM

      Yah I launched it once... saw the queue and closed it, went back to playing Zelda.

    • reply
      April 6, 2017 9:19 PM

      I'll take anyone's key that doesn't want to wait for the servers. haha

    • reply
      April 6, 2017 11:06 PM

      That's a good thing, imho, fwiw,thqh

    • reply
      April 7, 2017 8:12 AM

      so.. they sent out too many keys?

    • reply
      April 7, 2017 8:20 AM

      lol simcity'd