Mass Effect: Andromeda PC Version Has Uncapped Frame Rate, But No Crossplay

PC players of Mass Effect: Andromeda won't get crossplay, but won't be locked into a certain framerate.

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Mass Effect: Andromeda will let PC players use the full capabilities of their systems by not locking the frame rate to an arbitrary setting. Unfortunately BioWare has stated the multiplayer component of Mass Effect: Andromeda, crossplay is not supported. This means that each version of the game, be it for Xbox One, PlayStation 4, or PC will only be able to play multiplayer with other players on the same system.

The original Mass Effect trilogy, which ran on a modified version of Unreal Engine 3, was locked to 62 FPS by default. Though you could tweak the engine in .ini files to remove the cap in the original Mass Effect games, you won't have to in Mass Effect: Andromeda, support for unlimited frame rate will be available out of the box.

In addition to the multiplayer not being crossplay-capable, it's also peer-to-peer as opposed to having dedicated server support. Mass Effect 3 also supported multiplayer via peer-to-peer connections, and it makes sense that BioWare and EA would go this direction. Mass Effect 3 multiplayer wasn't exactly popular, and the biggest comment I heard on it was that people didn't like feeling like they had to play it to get Galactic Readiness Points for the single-player campaign.

More info about Mass Effect: Andromeda will be released as we get closer to the March 21 release date, when the title releases on PlayStation 4, Xbox One, and PlayStation 4.

Contributing Editor
From The Chatty
  • reply
    January 30, 2017 7:31 AM

    Jason Faulkner posted a new article, Mass Effect: Andromeda PC Version Has Uncapped Frame Rate, But No Crossplay

    • reply
      January 30, 2017 9:50 AM

      Very nice. Glad to see devs embracing high refresh rate displays.

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      January 30, 2017 9:54 AM

      Any word if we will be able to use a Gamepad on the pc version?

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      January 30, 2017 10:00 AM

      I loved the multiplayer in ME3 so I'm pretty pumped for it. Do you guys think there will be issues with population size on PC? Aren't these games much more popular on consoles?

      Baron has a good point though I think a lot will come down to if they have gamepad support.

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      January 30, 2017 10:04 AM

      Who even cares about ME MP?

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        January 30, 2017 10:08 AM

        There are some shack fans

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        January 30, 2017 10:09 AM

        Guy above you

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        January 30, 2017 10:10 AM

        A lot of people since it was fairly well received in ME3.

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          January 30, 2017 10:17 AM

          It was? I don't remember ever hearing anything about it, just the story stuff and ending.

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            January 31, 2017 12:13 AM

            The fact that no one complained about it was a good thing.

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            January 31, 2017 12:29 AM

            How is it possible that you missed all the Wadmaasi threads??

      • reply
        January 30, 2017 11:47 AM

        I'd say the thousands of players that are still playing across all platforms, even when this game hasnt been patched in at least 4 years.

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          January 30, 2017 11:48 AM

          I'd seriously would like to see what the player count looks like, since any other day I can log in an queue up for a bronze or silver match without problems.

      • ArB legacy 10 years
        reply
        January 30, 2017 1:11 PM

        I really liked it. It was kind of the only saving grace of me3.

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        January 30, 2017 2:07 PM

        That's the only part of ME3 I even played. Fuck that story at launch.

      • reply
        January 30, 2017 2:08 PM

        This has been here for 4 hours without Wadmaasi posting. I have to imagine he has a 2,000 word position paper for you by now.

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          January 30, 2017 2:17 PM

          Are you trying to kill me by bringing this to my attention?

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        January 30, 2017 2:13 PM

        The multiplayer in ME3 was surprisingly fun.

        The combinations of biotic and tech powers, weapons, and ammo types provided a lot of variety in the way you could play. You could create a lot of synergy between different players as well because a lot of powers complimented each other very well.

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        January 30, 2017 2:27 PM

        I played the crap out of it for quite a while. It was a lot of fun.

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        January 31, 2017 12:11 AM

        It is the last MP game I played on the PC for any amount of time. Don't let Wadmassi read this.

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        January 31, 2017 12:13 AM

        I am Spartacus.

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      January 30, 2017 10:10 AM

      Cross play is more of the exception even now isn't it?

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        January 30, 2017 11:19 AM

        Cross play is not possible for any competitive shooters. It's simply unfair

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          January 30, 2017 11:20 AM

          If ME MP is hoard mode then it could be but I wouldn't really expect it

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            January 30, 2017 2:53 PM

            ME3 was strictly coop horde type multiplayer.

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      January 30, 2017 2:27 PM

      I am feverishly trying to complete ME3 in anticipation!

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      January 30, 2017 2:38 PM

      Mass Effect 3 multiplayer wasn't exactly popular, and the biggest comment I heard on it was that people didn't like feeling like they had to play it to get Galactic Readiness Points for the single-player campaign.

      The fuck you say?! Someone page rudds and tell ask him to back me up here since he doesn't like me because of a Destiny-related Tweet that came off wrong.

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        January 30, 2017 9:15 PM

        I never had problems finding people on Xbox even months after it was out. Was it like Titanfall where the PC crowd dropped it pretty fast?

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          January 30, 2017 11:50 PM

          People still play on PC. r/MECoOp/ is still active with players after all these years.

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      January 30, 2017 2:42 PM

      Who are they to dictate gender roles with their fans dressing up as characters from the game?

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      January 30, 2017 2:50 PM

      Forget crossplay, will it have crossdressing?

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      January 31, 2017 12:16 AM

      I thought that said Cosplay

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