New Video of Nintendo Switch UI and Zelda: Breath of the Wild Main Menu and Loading Times

A new video has surfaced of the Nintendo Switch UI in action booting up Zelda: Breath of the Wild.

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The Nintendo Switch’s release is getting closer and closer, but we still haven’t seen what the backend interface will be like. This newly released video by YouTuber Thibaut Mahringer shows The Switch UI in action booting up a copy of The Legend of Zelda: Breath of the Wild. We also get a chance to see Breath of the Wild’s main menu and loading times in action, and we like what we see.

The Nintendo Switch UI is very minimalistic and looks conductive to both traditional controller commands as well as touch. It seems pretty snappy in the video, and hopefully, the minimalism will translate to low system resource use. We haven’t got a chance to play with the menu ourselves yet, but we’ll give you a breakdown as soon as wee get our hands on the Nintendo Switch.

The minimalism of the Switch UI is mirrored by The Legend of Zelda: Breath of the Wild’s interface, which is austere, but in a good way. It takes about 30 seconds to load a save file, which given the size and scope of Breath of the Wild’s world isn’t too bad. The Nintendo Switch is shaping up to be a great piece of hardware, and if it can push games as good looking as Skyrim and Breath of the Wild while still being mobile, we have a unique new way to game in store for us.

Contributing Editor
From The Chatty
    • reply
      January 29, 2017 6:18 PM

      I'm always disappointed that no matter how beefy systems get, load times never seem to decrease. Sometimes a SSD vs HDD helps, but not in all situations. I don't think I've heard that faster ram helps either.

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        January 29, 2017 6:31 PM

        As more assets get packed into a game, compression algorithms get more sophisticated. Programming custom shaders, etc. Yeah, it's a bummer.

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          January 29, 2017 7:16 PM

          Well, I get that it can take a while to get the game's framework loaded up. But, I assume it's a choice on how assets get loaded or streamed. Loaded all at once, hog up ram, but reduce load times later. Or, can your game/engine allow you to stream in/out assets as needed with minimal load times, etc. Just depends on the developers approach. At least I assume. Not a hard rule. Some PC games load really fast, others have 30sec to 1 min load times.

      • reply
        January 29, 2017 7:30 PM

        BF1's XB1 load times are hell.

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      January 30, 2017 4:23 AM

      Is it just me or does anyone else think the little Switch throbber animation in the bottom right is cool as shit?

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