Shackpets | Available on iOS and Google Play Store

Zelda producer says all cutscenes in Legend of Zelda: Breath of the Wild will feature voice acting

Previously, it was thought that only major cutscenes would include voice work for characters.


Talking to games media site Gamekult, Legend of Zelda series producer Eiji Aonuma confirmed that all cutscenes in Breath of the Wild will feature voiceovers for characters.

Previous trailers made a point of showcasing voice work, a first for the Zelda franchise (unless you count "Hey!", "Listen!", "Watch out!", "Look!", and assorted grunts, gasps, and battle cries).

The Legend of Zelda: Breath of the Wild was revealed at E3 2014, put on full display at E3 2016 and, finally, will launch alongside Nintendo Switch on March 3. The Wii U version will be available that same day, and will be the final first-party title for that console.

[Source: Nintendo Everything]

Long Reads Editor

David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of the Stay Awhile and Listen series, and the Gairden Chronicles series of fantasy novels for young adults. Outside of writing, he enjoys playing Mario, Zelda, and Dark Souls games, and will be happy to discuss at length the myriad reasons why Dark Souls 2 is the best in the series. Follow him online at and @davidlcraddock.

From The Chatty
    • reply
      January 25, 2017 3:41 PM

      Good. I think it's time

    • reply
      January 25, 2017 3:42 PM

      worked great for metroid...

      • reply
        January 25, 2017 4:07 PM

        I'm taking a wait-and-see approach. I wasn't impressed with the voice acting in the last trailer; it was fine, but definitely made me hope I could play with Japanese voices and English subtitles.

      • reply
        January 25, 2017 4:14 PM

        Actually a fair bit of that does work fine, all the 'baby' stuff aside.

        Other M wasn't all terrible, it's just that the bad parts were really bad.

        But the core gameplay, had they done away with the perspective switching missiles and implemented analog control would have been fine - even as is running around the station feels pretty decent.

        It deserved to do poorly, given it's flaws, but I can see that game being great with just a few tweaks.

        • reply
          January 25, 2017 4:20 PM

          I also agree that if it had been completely different it might have been better

          • reply
            January 25, 2017 4:22 PM


          • reply
            January 25, 2017 4:23 PM

            That's not 'completely different'. It's one mechanic and some control tweaks.

            • reply
              January 25, 2017 4:24 PM

              To put it another way, I could play for half an hour thoroughly enjoying myself only to be frustrated when I hit a boss fight that required the missile lock stuff.

              There was a lot that felt good as it was.

      • reply
        January 25, 2017 7:01 PM

        The babby the babby the babby

    • reply
      January 25, 2017 4:10 PM

      "The voice actor for Link from The Ocarina of Time will be reprising his role..."

    • reply
      January 25, 2017 4:25 PM


    • reply
      January 25, 2017 4:34 PM

      I kinda figured that from the last trailer that was released. I just hope that the NA version, specifically for the Wii U because that's what I'll be getting, will have an option to use the Japanese voice acting because it sounded better to me for some reason.

    • reply
      January 25, 2017 4:34 PM

      "Zelda producer also added that they would endeavour to find the worst voice actors possible for the English version"

    • reply
      January 25, 2017 4:38 PM

      Not a fan of this direction. Every fucking other game in the universe has voice acting, and it's always terrible. A few gems stand out and have mediocre voice acting.

    • reply
      January 25, 2017 4:40 PM

      Wait...Link is going to speak?

      • reply
        January 25, 2017 4:52 PM

        Not so far as anyone outside of Nintendo knows. Just other characters such as Zelda.

      • reply
        January 25, 2017 5:22 PM

        No but I kind of wish he did . I'm not big on silent protagonists. I understand the reasoning but as these games get more cinematic it kind of gets weird when all these characters are talking to a mute

        I how the next Zelda game has link
        from the tv show

    • reply
      January 25, 2017 4:46 PM

      Better not be like Fire Emblem where the text reads, "Hey, good to see you, I see you're improving in training and you'll be ready to face our enemies soon! We must save the kingdom!"

      The voice over is: "Hey!"

      • reply
        January 25, 2017 5:04 PM

        Heya, its me! Imoen!

        I just feel... wrong inside somehow. Like my soul has been touched by something very dark, and a bit of it rubbed off and left a stain. Im not sure how to describe it, but i think you would probably be the only other person who understands, right brother? Please tell me you also understand, the thought that I may be alone in this, alone in feeling that this whole thing is wrong somehow, is worse than the fact my soul isnt really my own and belongs to something so ...evil ...

        I... understand completely.
        I think I understand where you are coming from, lets talk more.

    • reply
      January 25, 2017 5:17 PM

      It'd be neat to have a Link who's an actual character for once, but I don't have my hopes up.

    • reply
      January 25, 2017 8:21 PM


    • reply
      January 25, 2017 10:32 PM


    • reply
      January 26, 2017 1:02 AM

      I will never be able to erase the "Hey, LISTEN!" from my brain.

    • reply
      January 26, 2017 11:39 AM

      Awesome news, really it was time and it had to be done I am glad they are doing it now and it is at such a high quality.


Hello, Meet Lola