Diablo 3 20th anniversary patch 2.4.3 video reveals how it all came together

The patch will include the Darkening of Tristram homage to the original game.

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The 20th anniversary of the Diablo series hit on December 31, and Blizzard has been feverishly working on an update for Diablo 3 that will include a throwback to the original game called the Darkening of Tristram. While the 2.4.3 patch has been on the PTR since mid-November, it appears that the testing may soon be over.

A new video for the patch has been released, showing the dev team talking about how the Darkening of Tristram came together. And while the team talks about one aspect of coming update, a new blog post offers more details on the changes and "quality of life" revisions, as well as details on some Legendary modifications.

No official release date has been revealed, other than "soon." The official PTR patch notes have not been adjusted since early December, which could indicate that the team is happy with the changes as they are now and launch could be as early as next week. 

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From The Chatty

  • reply
    January 3, 2017 11:21 AM

    John Keefer posted a new article, Diablo 3 20th anniversary patch 2.4.3 video reveals how it all came together

    • reply
      January 3, 2017 11:26 AM

      Is Darkening of Tristram going to be available only to owners of the expansion pack?

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        January 3, 2017 12:22 PM

        I can't imagine why anyone would play Diablo 3 and not own the expansion. But yeah, you gotta have that.

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      January 3, 2017 12:38 PM

      Oh, this is the same thing that's been on PTR.

      Such a complete fucking let down. Taking all the engine improvements and create fake 'changes' that make it seem old does not work at all.

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        January 3, 2017 12:56 PM

        man it looks like the engine improvements are really good too :(

        http://us.battle.net/d3/en/blog/20362179/patch-243-ptr-patch-notes-11-22-2016

        I will however extend them one Sensible Chuckle :

        Players on the PTR will now receive a special bag from normal Rift Guardians Djank M'iem, a vendor who appears in each town hub in Adventure Mode and Campaign Mode

        DJANK MIEM. well played.

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        January 3, 2017 1:45 PM

        64-bit client is a huuuge patch!

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          January 3, 2017 1:47 PM

          I hadn't seen that, but why is it a big deal?

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            January 3, 2017 2:05 PM

            It can use more RAMs now

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              January 3, 2017 2:06 PM

              Were there performance issues before? I recall running multiple instances without issue on a rather old machine.

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                January 4, 2017 4:15 AM

                Multiple instances don't share the same memory space. Besides, switching to 64-bit isn't usually about performance anyway. It can even be slower.

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                  January 4, 2017 6:02 AM

                  Then what is the benefit of a 64bit client? I'm genuinely asking because I clearly don't know =\

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          January 3, 2017 4:24 PM

          Also uses DX11 now and you can enable multisample instead of post processing AA.

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        January 3, 2017 2:07 PM

        The best part about it the anniversary thing was hearing the original music again.

        Everything else was simply visual tweaks, the gameplay and level art and design for the most part is still exactly the same as Diablo 3.
        - post process filter to make things look low res and lacking color depth
        - reduced frames of animation on movement, attacks, and breakables
        - 8-way movement is also done by animation reduction, you still have the same exact 360 degree control
        - darker areas w/ slightly reduced light radius
        - slightly altered UI

        Can't really hate it on since it's free, and there were a few surprises in there, but on the whole it was pretty disappointing because of how much it felt and played like Diablo 3 and how little it resembled the original game for being a throwback. It must have been far simpler to just slap those visual tweaks in there than actually change the game to play like an old game, so I understand why it is like it is.

        I can't say I'd recommend to people who like the original games, but fans of Diablo 3 might get a kick out of it. It's something uhhh... different? But still exactly the same.

        • Zek
          reply
          January 3, 2017 4:20 PM

          When they first started to announce it in the stream I was getting my hopes up for a real remake in the D3 engine - D3's graphics but D1 classes with a modernized take on D1 gameplay. i.e. slower and more methodical, old school skills, separate character pool, etc. I would have bought that as DLC no questions asked. What they did instead was basically the exact opposite - just D3 with some cheap retro tricks. Really disappointing, they had the kernel of a good idea but I guess not the budget.

          Thinking about it makes me really sad that there's no mod support in D3. Imagine if they actually exposed modding tools like SC2, and custom games could have access to online persistence and authentication with their own separate character pools. I would buy that as a standalone game for sure.

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            January 3, 2017 7:00 PM

            Modding is why Torchlight 2 is vastly superior. D4 better embrace modding.

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      January 3, 2017 8:05 PM

      Holy shit, 20 years ago i was beta testing that damm thing.
      Even got my name in the credits as part of the "Ring of 1000".