HTC, Oculus and Sony among companies to join forces on industry VR standards

Google, Acer and Samsung are also part of the Global Virtual Reality Association.

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As more and more companies scramble to join the growing virtual reality craze, several of the early adopters have joined forces to try to set some standards for the VR burgeoning industry.

The Global Virtual Reality Association has been established "to promote responsible development and adoption of VR globally with best practices, dialogue across stakeholders, and research. GVRA will be a resource for industry, consumers, and policymakers interested in VR." Among the founding members are VR hardware players HTC, Oculus, Sony, Google, Acer and Samsung. Noticeably absent from the group are Valve, creator Steam VR, and Microsoft, which is working on the HoloLens.

The organization is still in its infancy, so no GVRA-sponsored events are planned at this time, but the FAQ for the group says that those shouls be coming soon: "The GVRA will commission international research, create educational materials, and host and participate in discussions on issues important to the future of VR worldwide. The group will also create and share best practices for industry around the world."

The premise is an interesting one, as some developers have found it difficult and costyly to develop for VR, let alone multiple VR hardware devices. Rocketwerkz' Dean Hall said on reddit recently that "[The VR equipment is] very different and it is more expensive and difficult to support the different headsets. I have always hated multi-platform development because it tends to 'dumb down' your game as you have to make concessions for the unique problems of all platforms."

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