These 8 Minutes of Resident Evil 7: Biohazard Gameplay Show Just How Frightening the Game Will Be

Enter the world of survival horror, again.

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Capcom's iconic survival horror series needed a fresh feel, and it's clear now Resident Evil 7: Biohazard is ready to deliver. Far from the goofy, over-the-top shooting that Resident Evil 6 featured, RE7 looks like it's going back to the series' roots with an ominous and foreboding tone.

Resident Evil 7: Biohazard is still set in the same universe as the rest of the Resident Evil titles, and takes place 4 years after Resident Evil 6. Instead of taking the role of a cop or soldier, though, we're going to be playing as a regular civilian named Ethan. The game takes place in the already normally creepy bayous of Louisiana in the town of Dulvey.

As you can see from the eight-minute gameplay clip (via The Crazy Hunters), the Baker family, whose mansion you'll be spending the game in, are not entirely human. What exactly their history is, Capcom hasn't revealed yet, but the appearance of Licker/Hunter-like creatures says that Umbrella must have a hand in this somewhere.

Resident Evil 7: Biohazard is coming out worldwide on January 24, 2017, for PlayStation 4 (compatible with PSVR), Xbox One, and Windows.

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From The Chatty
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      December 1, 2016 1:29 PM

      So uh ... completely not scary at all then.

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        December 1, 2016 1:57 PM

        It scared me.

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          December 1, 2016 2:55 PM

          How could you find the old reneck 'pa anything other than just straight up goofy? Especially with that horrible voice acting. The scariest part of the trailer was when he was running on the wet floor, he totally could have slipped.

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            December 1, 2016 3:22 PM

            I think the voice acting was fairly well done. The frightening part of the scene for me was that he was just casual about everything you do. I'm sure there'll be a way to defeat him at some point, but the fact that you're so insignificant that nothing you can do even causes him to get excited seems like it makes for an imposing enemy.

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      December 1, 2016 2:02 PM

      I'm still concerned about this pendulum swing that seems to be too far in the other direction from the last resident evil game.

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        December 1, 2016 2:07 PM

        Some people won't like it, just like some people didn't like RE4. I'm excited for 7. RE6 sold abysmally, and deserved to. Capcom's wise to reinvent the series when it stagnates.

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          December 1, 2016 2:10 PM

          Could have done a first person game more in the vein of the first game and I think it would have been ideal. This is less reinventing and more copying other horror games that have been popping up over the last couple years. Still, I'm willing to give it a shot. We might only be seeing early areas.

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            December 1, 2016 2:57 PM

            I'm thinking there'll be more of a original RE vibe mid-late game. There are going to be B.O.W.s, we've just seen very little of them. My bet is there's an Umbrella lab of some sort nearby. Capcom's probably just so antsy about how bad RE6 was received that its distancing itself from previous games as much as possible.

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      December 1, 2016 4:08 PM

      I watched some footage yesterday and read an interview with the producer and it sounds like a winner. It really helps explain their decisions with the new game, and it sounds like a return to survival horror. Check out the interview here:

      http://www.eurogamer.net/amp/2016-11-30-resident-evil-7

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      December 1, 2016 5:27 PM

      If they rebrand the series "Resident Evilll" they can use that little letters-to-roman-numerals trick again in a few years! Worth considering.

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