Following confirmation from Bethesda that the PS4 version of Fallout 4 would receive mod support this month, the publisher/developer issued a tweet confirming that patch 1.8 will arrive on consoles this week and bring mods with it.
The only twist to mod support on PS4 is that players can only use assets from Bethesda's official Creation Kit rather than custom files created by users.
Fallout 4 version 1.8 is already available for PC.
PS4 players have been waiting months to play mods on their version of Fallout 4. After rolling out the feature on PC and Xbox One, Bethesda delayed mods on PS4 repeatedly until finally calling the whole thing off earlier this fall. Blame was placed at Sony's feet.
"We consider this an important initiative and we hope to find other ways user mods can be available for our PlayStation audience," Bethesda said at the time. "However, until Sony will allow us to offer proper mod support for PS4, that content for Fallout 4 and Skyrim on PlayStation 4 will not be available."
David Craddock posted a new article, Fallout 4 on PS4 finally gets mods later this week
Unfortunately "assets from Bethesda's official Creation Kit" includes any scripts you write. Which means nothing too complex.
"mods" or alternatively, mods*