Microsoft exec says Xbox Scorpio will deliver 'true 4K'

All new first-party games will run at native 4K resolution on Scorpio, due out next year.

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Xbox Scorpio, Microsoft's planned Xbox One upgrade to counter Sony's PS4 Pro, isn't due to ship until holiday 2017, but company executives believe it will one-up Sony in at least one key way: true 4K resolution.

Aaron Greenberg, head of Xbox Games marketing, touted the Scorpio's hardware at this weekend's Xbox FanFest held in Mexico City (via GameSpot).

"This will really bring the most powerful console you've ever seen," Greenberg said. "It will bring these really true 4K, really incredible visual games that we've never seen before on the console."

Greenberg claimed that PC gamers spend thousands of dollars on their rigs to get a true-4K experience. Xbox Scorpio aims to minimize that investment and transplant it into the living room. "That's a big part of what Project Scorpio is about," he said.

It will be up to publishers to decide if Xbox One games will support native 4K resolution. You can expect first-party games released within and after Scorpio's launch window to take advantage, Microsoft Studios publishing general manager Shannon Loftis told USA Today earlier this fall.

PS4 Pro runs many games such as Skyrim Special Edition in native 4K, but some games run slower at that level of fidelity than they do on standard PS4 consoles connected to 1080p HDTVs. If Xbox Scorpio is as powerful as Microsoft claims, it should be able to offer a more consistent visual experience.

Scorpio has plans to edge out PS4 Pro, which launched last week for $399, in other areas. Somewhat surprisingly, the Pro does not include a 4K Blu-Ray drive despite Sony being one of the chief architects of Blu-Ray technology. Meanwhile, Microsoft packaged this fall's Xbox One S with a 4K Blu-Ray player; it stands to reason that Scorpio will feature one as well.

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David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of the Stay Awhile and Listen series, and the Gairden Chronicles series of fantasy novels for young adults. Outside of writing, he enjoys playing Mario, Zelda, and Dark Souls games, and will be happy to discuss at length the myriad reasons why Dark Souls 2 is the best in the series. Follow him online at davidlcraddock.com and @davidlcraddock.

From The Chatty
  • reply
    November 14, 2016 1:06 PM

    David Craddock posted a new article, Microsoft exec says Xbox Scorpio will deliver 'true 4K'

    • reply
      November 14, 2016 1:08 PM

      4K TV's should be the new 1080p next season given the price trajectory.

      • reply
        November 14, 2016 1:51 PM

        I love the shit out of my Samsung 55" 4k (2016 model) That remote is amazeballs. And Smarthub is sweet. (Currently $1k at best buy)

    • reply
      November 14, 2016 1:39 PM

      Simplifying it down to the number of pixels:

      Let's be dumb and say for simplicity sake pixel count output scales mostly on GPU flops, and take the PS4 as our basic 1080p 30 console for high end graphics (eg Uncharted 4).

      The PS4 pro is 2.3x the power of the PS4. This means it is pretty difficult for most titles to do much better than 2x the pixel count of a PS4 game, thus 1440p or checkerboarding 4k (rendering exactly half of the pixels and interpolating)

      The XBOX Scorpio is 3.2x the power of the PS4 and 4.6x the power of the XBOX One, which means it is much more likely, but still shy of 4x as powerful as the PS4. However devs have gotten true 1080p30 on the XBOX one at 1.3TFLOPS (mostly on 1st party titles), so I'd say they're probably in the right ballpark. Maybe 1800-1900p?

      For reference:

      PS4 - 1.84 TFLOPS
      XBOX One - 1.31 TFLOPS

      PS4 Pro - 4.2 TFLOPS
      XBOX One Scorpio - ~6 TFLOPS

      GTX 1070 - 6.5 TFLOPS
      GTX 1080 - 8.9 TFLOPS


      My opinion: Fuck resolution, I want better framerates! We have the power to do 4K on PC, but people don't really consider the 1080 there yet because we want 4k60 which would require double the power of 4k30.

      We don't know about the Scorpio, but we know the Pro only made a small increase in CPU power over the base model, so all those 30FPS games aren't able to magically go to 60FPS, unless they were very well optimized on the CPU size before the change.

      Hopefully the Scorpio CPU bump is closer to 2x so we can get higher FPS on CPU bound games.

      • reply
        November 14, 2016 2:06 PM

        "My opinion: Fuck resolution, I want better framerates!"

        We must be connected at the brain! I've been saying this for quite some time now. 60fps will make even the shittiest resolutions look good.

        As far as I'm concerned,framerate will always be the dividing line between consoles and PC.Until consoles can have EVERY game running at a steady 60 fps,they will never be on par with what PCs are capable of doing. Mind you,that 60 fps,isn't even as much as cracking one's knuckles for modern PCs now.

        • reply
          November 14, 2016 6:12 PM

          I want resolution AND frame rate, if that means less Things on screen or less detailed things then so be it.
          I want 1080p 60fps on my ps4 and if i get a pro/Scorpio i want 4k 60fps

      • reply
        November 15, 2016 5:16 AM

        He wasn't talking about resolution. He meant 4K frames. Per jiffy.

      • reply
        November 15, 2016 6:50 AM

        The consoles could do 60fps, the devs just don't want to. I don't think that's going to change.

    • reply
      November 14, 2016 1:39 PM

      They better not make it a mandatory thing, would be totally stupid to have a smooth HD game on the ps4pro and a choppy 4k on the Scorpio....

      • reply
        November 14, 2016 2:02 PM

        Extrapolating from what MS execs have said, choppy 4K on Scorpio will be less likely because they claim Scorpio will be "the most powerful console ever." Meaning, more powerful than PS4 Pro. They still need to dish on specs, which probably won't happen for a while since Scorpio won't launch until next holiday.

        • reply
          November 15, 2016 2:27 AM

          From what we know it will be at least twice the power of the pro.

          • reply
            November 15, 2016 6:51 AM

            Supposedly 40% more, about the same as the xb1 / ps4 difference, 4.2tf vs 6tf.

    • reply
      November 14, 2016 4:36 PM

      4k resolution, at a glorious cinematic 24fps!

    • reply
      November 14, 2016 5:24 PM

      God damnit 1080p/60 with some AA looks so much better than the choppy 4K this thing is going to put out.

      • reply
        November 15, 2016 4:15 AM

        Yup. 4K looks sharp, but it's just nowhere near the best of that much horse power.

    • Zek legacy 10 years
      reply
      November 14, 2016 6:22 PM

      Such a pointless technology. Making consumers care about this only handicaps what games are able to do when everything has to support 4k.

    • reply
      November 15, 2016 5:25 AM

      Wait, do all Xbox One games even do 1080p now or are many still being upscaled from a lower resolution?

      • reply
        November 15, 2016 5:32 AM

        They certainly don't all do 1080. I know FFXV is using some kind of dynamic resolution that caps at 900p.

    • reply
      November 15, 2016 6:41 AM

      [deleted]

    • reply
      November 15, 2016 6:48 AM

      Higher FPS, less draw-in/pop-in and anything to keep the immersion steady is what's really important. Sure, more pixels would help smooth out alias, but smoother is still better than sharp and choppy.

      hmm

      Butter is better than stubble?

      that's not good. I'm sure chatty can come up with a better phrase.

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