Skyrim Special Edition PC specs unveiled, and they aren't bad at all

The game just went gold for its October 28 release.

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The Elder Scrolls V: Skyrim Special Edition has just gone gold and the development team has decided togive PC players a heads up on just what their systems need to be running in orderto get a solid gameplay experience  The good news is that most foks won;t need an upgrade.

Both minmum and recommended setups require 64-bit versions of Windows 7, 8.1 or10, 8 GB of RAM and 12 GB of hard drive space. As for procesor and video card: 

Minimum

  • Intel i5-750/AMD Phenom II X4-945.
  • NVIDIA GTX 470 1GB /AMD HD 7870 2GB

Recommended

  • Intel i5-2400/AMD FX-8320
  • NVIDIA GTX 780 3GB /AMD R9 290 4GB

If you are after the console versions, North American players should expect to have 20 GB of space free on PS4 to instal the game, and 17 GB on Xbox One. 

The game, which will be released on October 28, will have remastered art and effects, volumetric lighting, dynamic depth of field, screen-space relections, and new snow and water shaders. The biggest draw, however, should be full mod support on consoles, which until recently, only meant Xbox One. The good news is that Sony and Betehsda.were able to come to an agreement last week that will allow mod support on PS4.

Contributing Editor

From The Chatty

  • reply
    October 10, 2016 8:54 AM

    John Keefer posted a new article, Skyrim Special Edition PC specs unveiled, and they aren't bad at all

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      October 10, 2016 9:07 AM

      is it 64bit?

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        October 10, 2016 9:38 AM

        Yes, also someone from Bethesda confirmed it on twitter a while ago, I think

        Lots of typos in Shacknews article, btw

        Both minmum and recommended setups require 64-bit versions of Windows 7, 8.1 or10, 8 GB of RAM and 12 GB of hard drive space

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      October 10, 2016 9:44 AM

      Betehsda.were
      Ahem. Do they have some comparisons up yet? I'd like to see how it compares to my light mod setup and my heavy one.

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        October 10, 2016 11:51 AM

        From the looks of it https://www.youtube.com/watch?v=3Zk1KJtG3dM the difference is more vegetation, glowy shit, and make everything kinda yellow and over saturated. I honestly don't like it except for the vegetation. But with full mod support the graphics mods might really bump it up a notch and allow people to edit that awful color cast.

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          October 10, 2016 3:08 PM

          The environments look a lot brighter and... friendlier? I dunno, less grim/gritty. Seems weird. More vegetation is nice.

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          October 10, 2016 3:39 PM

          That looks worse to me in almost every way. Maybe it'll look better in motion or with some of the effects disabled

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            October 10, 2016 4:03 PM

            Yeah it looks weird to me. Like a different mood.

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      October 10, 2016 3:37 PM

      Wondering about of mods will be easy to port and how the new mod tools will be