Overwatch's latest patch tweaks Mercy's Resurrection, Eichenwalde map

The latest Overwatch patch brings some changes to Mercy's Resurrection ability and tweaks to the Eichenwalde map.


Blizzard has issued a new update for Overwatch across all platforms that brings a number of notable improvements, including changes to Mercy’s Resurrection ability and the Eichenwalde map.

The recent patch has tweaked Mercy’s Resurrection ability from triggering a Play of the Game, making it less frequent from popping up than before. The Eichenwalde map will also receive an increased payload speed, making it easier for attackers to escort it to the other side of the map.

Additional changes includes a new Competitive Tier legend being added to the Competitive Play information screen, a new splash screen when a match is complete, and a number of bug fixes, tweaks to heroes, and changes to maps.

Here’s the full list of patch notes for Overwatch’s latest patch, which is now available across all platforms:


  • Players should now see fewer Plays of the Game featuring Mercy’s Resurrection ability
  • Increased payload speed on Eichenwalde

User Interface Updates

  • A new Competitive Tier legend has been added to the Competitive Play info screen
  • A new Match Complete splash screen has replaced the former Round Complete splash screen in competitive matches

Bug Fixes

  • Fixed a bug which prevented the Triple Kill announcement from being played after a kill streak of 3 or more
  • Fixed several issues causing some players obtain a skill rating that's higher than their actual rating
    • Note: A very small number of people were affected by these issues, but those who were affected will have their skill rating adjusted appropriately


  • Fixed a bug causing the wrong arrow to be shown on Hanzo's bow, or disappear entirely (the correct arrow would still be fired)
  • Fixed a bug preventing Junkrat’s RIP-Tire from receiving credit for kills, achievements, and other stats


  • Fixed a bug allowing Reaper to Shadow Step to unintended locations on Hollywood

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From The Chatty
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    September 14, 2016 8:10 AM

    Daniel Perez posted a new article, Overwatch's latest patch tweaks Mercy's Resurrection, Eichenwalde map

    • reply
      September 14, 2016 8:36 AM

      This headline implies that Mercy's rez was actually changed in some way when it wasn't at all. What they actually tweaked was their POTG algorithm.

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        September 14, 2016 8:52 AM

        Is this the first change they've made to it? Because it seems pretty terrible, and not because of Mercy.

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          September 14, 2016 9:18 AM

          It's a hard thing to get right with code. They'll be tweaking it for a while, but I love what they're trying to do, and it's still satisfying when you go "Yeah, that was me, and that was definitely an amazing play"

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            September 14, 2016 9:26 AM

            Yeah, the problem they're trying to solve is they want PotG selection to be balanced across the roles and skill spectrum, and that feels like an impossible feat without adding average match skill level or a random element to the selection process.

            In other words, what dictates a PotG in 25-percentile, 50-percentile, and competitive games are completely different. For Mercy specifically, tuning her so she would receive any PotG in the lower tiers meant she was seeing 100% of the PotGs at the competitive tier.

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              September 14, 2016 9:27 AM

              I feel like there should be a PotG for smaller uncommon moments too, like a double kill from Mercy's shitty pistol.

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                September 14, 2016 11:51 AM

                I'd also like POTG to even incorporate dual members, like a Lucio that hits a great sound barrier that lets a reaper pull off a super ult or something. Or a Mei/D.Va combo type deal where a freeze/teamkill gets both the play of the game.

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          September 14, 2016 11:09 AM

          Not going to update the headline?

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