Fallout 4 1.7 Update now out for PS4

Mods still not available though for the console


Fallout 4's 1.7 Update is now live for PlayStation 4 players, prepping thta game for the final Nuka-World DLC coming at the end of this month.

The update, which launched on PC on August 12 and Xbox One last week, gives PS4 players the ability to delete add-ons without doing a full uninstall. However, while Xbox One and PC players continue to enjoy mod support - the update fixes several issues for those players - Betehsda is still working with Sony to get mod support working on the PlayStation console. No release date has been announced.

In the meantime, here are the pacth notes. Feel free to take some guilty pleasure in the fact that you can now kill the annoying Marcy Long:

New Features

  • Support for Nuka-World
  • New store art type for Workshop settlements
  • Ability to delete Add Ons without doing a full uninstall (PS4)


  • General optimization and stability improvements
  • Jun and Marcy Long are no longer essential after completing "Sanctuary"
  • Vendors can offer large shipments of Ceramic, Copper, Rubber, Steel and Wood
  • Improvements to accuracy and control with picking up and placing objects (not Workshop mode)
  • Grenades and molotov cocktails can now be used with the Junk Mortar (Contraptions)
  • Fixed issue with companions unequipping clothing when fast traveling with player
  • Fixed an issue with player animations not loading properly after reloading a saved game
  • Fixed issue where certain dog armors would not equip properly on Dogmeat
  • Fixed an issue where objects from Add Ons would not scrap correctly or would not be stored properly
  • Fixed infinite load that would occasionally occur while logging off while downloading a mod
  • Fixed a crash related to investing in a store while trading
  • Fixed issue where "Quartermastery" would send player to erroneous locations
  • Fixed performance issues related to dropping certain weapons
  • Fixed issue where melee weapon would not properly after dying and reloading the save
  • Fixed a rare issue where Sturges and Mama Murphy would stop moving
  • Fixed snapping issue with Surgery Center in Workshop mode
  • Fixed an issue with falling through moving platforms when pausing the game
  • Fixed rare performance issue when equipping certain items in Pip-Boy

Mod Fixes (PC and Xbox One only)

  • Fixed issue where Mods images would stop displayed while scrolling through Mods menu
  • Disable All Mods now works properly when offline
  • NPCs that are changed in a Mod will update changes like hairstyles properly
  • Fixed animation error related to NPCs changed in Mods who have died, and reloading the save without the Mod activated
  • Fixed issue where sneaking would turn player invisible while running with Mods
  • Localization strings moved to Interface archive
  • Minor UI improvements to Mods menu and Mods Detail menus
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