One of the major selling points for Deus Ex: Mankind Divided is its support of DirectX 12, but today, Eidos Montreal revealed this feature won’t be available for the game’s launch on August 23rd. Instead, it’s being delayed and is now expected to release the week of September 5th.
In today’s announcement, Eidos Montreal mentions the Deus Ex franchise originating on PC, which is why it feels it needs to offer the best experience possible on the platform for long-time fans of the series. “Contrary to our previous announcement, Deus Ex: Mankind Divided, which is shipping on August 23rd, will unfortunately not support DirectX 12 at launch,” the statement submitted to Shacknews reads. “We have some extra work and optimizations to do for DX12, and we need more time to ensure we deliver a compelling experience. Our teams are working hard to complete the final push required here though, and we expect to release DX12 support on the week of September 5th.”
A two-week wait for DirectX 12 support may not be the end of the world for most PC players, but those who were hoping to experience the game with as many beautiful visuals as possible will be disappointed they’ll now have to hold tight for several days. Hopefully the DirectX 12 support will be worth the wait as we’re also anticipating its launch. Although, considering the game was delayed for several months already, we don't blame you for not wanting to wait more.
Daniel Perez posted a new article, Deus Ex: Mankind Divided won't launch with DirectX 12 support
5 days @J!KL@#H!@J#H!K@#!@#!@# !@#!WQDAD#!@#!@#!@#SA!@#