No Man's Sky PC update now available; patch notes coming soon

The PC version of No Man's Sky received a much-needed patch today, while the PlayStation 4 update is expected to be released 'very soon.'


The long-awaited patch for the PC version of No Man’s Sky has just been released with a PlayStation 4 patch expected to be released “very soon.”

Hello Games has yet to release its official patch notes, but company co-founder Sean Murray revealed the PC version adds support for additional hardware and improves the frame rate for computers running the game on low specifications.

Murray revealed even less information regarding the PS4 patch as he simply says it’ll improve stability and “lots more.”

As of now, Hello Games is focused on making its customers happy by continuing to improve both the PC and PlayStation 4 versions of No Man’s Sky. Once its customers are happy with the overall experience of No Man’s Sky, that’s when it’ll add new features to the game.

Once the patch notes for No Man’s Sky are released, we’ll proceed to update this story by including them. In the meantime, update your game!

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From The Chatty
  • reply
    August 18, 2016 5:30 AM

    Daniel Perez posted a new article, No Man's Sky PC update now available; patch notes coming soon

    • reply
      August 18, 2016 6:19 AM

      You have to wonder when a patch is available before the patch notes... They probably don't even know what they changed.

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        August 18, 2016 6:21 AM

        Somewhere, some planet's geography is slightly modified to keep the terrain from clipping into a tree.

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        August 18, 2016 7:27 AM

        It's probably the stuff from the experimental branch:

        And unfortunately, lots of developers these days don't provide complete patch notes (or even any at all, in some cases).

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        August 18, 2016 7:44 AM

        .... why?

        It's not like they just pipe the comments on the commit history to a text file and call it good. The notes themselves are an extra summary of what was changed.

        For small teams it's not uncommon to have the developers responsible for writing the release notes as well, and in those cases the notes will be the last thing put together.

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        August 18, 2016 7:46 AM

        Fukin' JOKESHOP!

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        August 18, 2016 7:49 AM

        Because internal release notes != customer-facing ones.

        Every cryptic bug description needs to be generalized for the layman or grouped together into a single line like "fixed rendering issue on Y planet." Which in reality could be 7 different bugs related to a specific texture type or renderer codename qthat wouldn't make sense to you unless you work on the project.

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        August 18, 2016 8:05 AM

        More like NO MAN'S BUY am I right!?!?!??!

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        August 18, 2016 8:15 AM


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          August 18, 2016 9:00 AM

          No, it's not normal to release before that is available

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          August 18, 2016 9:20 AM

          I've never seen an update pushed out without any sort of release/patch notes.

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            August 18, 2016 3:02 PM

            "Bug fixes and performance improvements"

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            August 18, 2016 3:05 PM

            There already are patch notes, it's the same from the experimental build. There might be more, but that's the gist.

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            August 18, 2016 3:08 PM

            I see it pretty often, especially for games from small teams.

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            August 18, 2016 3:10 PM

            It happens very often on Steam. I know because I have like 300 games installed and I always check the news.

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        August 18, 2016 9:38 AM

        No Man's Sky is more like DayZ than I ever imagined. People complained about not getting patch notes, so the DayZ devs are now just dumping their SVN commit logs for us to parse through and decide what's relevant.

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        August 18, 2016 10:54 AM

        Let me guess, you hate this game and yet still care enough to write this shit?

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      August 18, 2016 9:22 AM

      I found one change. Opening the galaxy map now causes my game to crash instantly. :(

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      August 18, 2016 11:21 AM

      I saw a note that the build number for this matches the experimental build. So this is therefore just pushing the experimental fix out to everyone after having tested it.

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      August 18, 2016 3:09 PM

      I take lungs now...Gills come next week.

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