Fallout 4 1.7 Update for PC hits Steam beta

Update starts to lay the groundwork for the final DLC, Nuka World.

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While there still is no timetable for Fallout 4 update to add mods on PS4 yet, Bethesda continues to push through changes and fixes for the game on PC. Today it released the 1.7 update for Steam beta testing.

One of the key new features is that the game adds support for the upcoming Nuka World DLC, scheduled to come out later this month. It will be the last DLC for the game, 

As usual, Xbox One and PS4 players can expect their updates later than the ones for PC.

Here are the full list of items that have been modified from Update 1.6:

New Features

  • Support for upcoming DLC, Nuka-World
  • New store art type for Workshop settlements
  • Ability to delete Add Ons without doing a full uninstall (PS4)
  • General optimization and stability improvements

Fixes

  • Jun and Marcy Long are no longer essential after completing "Sanctuary"
  • Vendors can offer large shipments of Ceramic, Copper, Rubber, Steel and Wood
  • Improvements to accuracy and control with picking up and placing objects (not Workshop mode)
  • Grenades and molotov cocktails can now be used with the Junk Mortar (Contraptions)
  • Fixed issue with companions unequipping clothing when fast traveling with player
  • Fixed an issue with player animations not loading properly after reloading a saved game
  • Fixed issue where certain dog armors would not equip properly on Dogmeat
  • Fixed an issue where objects from Add Ons would not scrap correctly or would not be stored properly
  • Fixed infinite load that would occasionally occur while logging off while downloading a mod
  • Fixed a crash related to investing in a store while trading
  • Fixed issue where "Quartermastery" would send player to erroneous locations
  • Fixed performance issues related to dropping certain weapons
  • Fixed issue where melee weapon would not properly after dying and reloading the save
  • Fixed a rare issue where Sturges and Mama Murphy would stop moving
  • Fixed snapping issue with Surgery Center in Workshop mode

Mod Fixes

  • Increased the number of Mods that can be paged through Mods browsing menu
  • Fixed issue where Mods images would stop displayed while scrolling through Mods menu
  • Disable All Mods now works properly when offline
  • NPCs that are changed in a Mod will update changes like hairstyles properly
  • Fixed animation error related to NPCs changed in Mods who have died, and reloading the save without the Mod activated
  • Fixed issue where sneaking would turn player invisible while running with Mods
  • Master files no longer automatically sort above plugins in Load Order menu
  • Localization strings moved to Interface archive
  • Minor UI improvements to Mods menu and Mods Detail menus
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