Doom now runs faster and is more stable now that Vulkan support is here

Doom players should expect a huge improvement in their gameplay experience now that Vulkan support is live.

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Bethesda and id Software have announced the PC version of Doom now supports Vulkan, and with it, brings even more speed and features to the game.

Vulkan is a cutting-edge next-gen graphics and compute API developed by the Khronos Group. The way it works is it allows very low-level access to a PC’s hardware and moves the majority of the driver overhead into the developer’s hands.

id Software anticipates some older GPUs will now be able to play Doom at more acceptable frame rates. The studio also hopes the range of GUP support becomes wider now that Vulkan is supported.

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From The Chatty

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    July 11, 2016 8:10 AM

    Daniel Perez posted a new article, Doom now runs faster and is more stable now that Vulkan support is here

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      July 11, 2016 11:37 AM

      Cool, didn't know about this Vulkan API. So AMD basically made Mantle open-source and lots of people are now contributing, huh? I hope it'll become a de-facto standard that all game developers make use of. The reduced CPU usage made a huge difference in Battlefield 4; the frame-rates felt way more consistent and I never noticed any frame-rate drops with Mantle enabled.

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        July 11, 2016 12:10 PM

        Valve ran with it after AMD open sourced it for Steamboxes. Hoping to see a lot more support.

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      July 11, 2016 12:32 PM

      So would nvidia cards also get a boost?