Batman: Return to Arkham has been indefinitely delayed

With an announcement of a delay with no release date in sight, it isn't looking good for Batman: Return to Arkham.


Warner Bros. Interactive Entertainment has revealed Batman: Return to Arkham will no longer launch on PlayStation 4 and Xbox One on July 29.

The announcement was made by Warner Bros. representative Steve Grayson on the company’s official forums. The reason for the delay was to give Virtuous Games additional time to deliver a more polished Batman experience.

As a result, Batman: Return to Arkham no longer has a release date. “We know this is disappointing news, but we feel the extra time will allow the team to create the best gaming experience for our fans.” Grayson writes.

This isn’t the first time the Batman: Arkham series has had issues with its development as the PC version of Batman: Arkham Knight was poorly optimized, which took several months just to get the game at a playable state on the platform. While delaying Batman: Return to Arkham in hopes to improve its experience is a step in the right direction, not having a new release date has us a bit worried for its future.

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From The Chatty
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    June 28, 2016 7:15 AM

    Daniel Perez posted a new article, Batman: Return to Arkham has been indefinitely delayed

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      June 28, 2016 7:32 AM


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        June 28, 2016 11:29 AM

        Clearly because WB Games puts the Console markets s way ahead of the PC.

        "Arkham Knight unplayable on most PCs? Who cares! SHIP IT!"

        "Arkham remakes don't look as good as they should! Whoa, whoa, whoa! Hold the phone! Can't have that! DELAY IT! DELAY IT RIGHT NOW!"

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      June 28, 2016 7:35 AM


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        June 28, 2016 10:41 AM

        yeah, after seeing how the "remaster" looked much worse than the original the delay is unsurprising

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      June 28, 2016 7:36 AM

      Is that the remastered versions of Asylum and City? Also is it me or does saying "indefinitely delayed" make it sound worse than it is? Using "indefinitely" usually means "we cancelled it, but we don't want to admit it"... This just sounds like they're still working on it and don't have a solid release date yet.

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        June 28, 2016 10:23 AM

        Yeah, it kinda sounds like they ran into something that they have to evaluate just how expensive it'll be to overcome. If they can mitigate the expense, they'll give us a new release date in a month. If the ROI on the issue proves to be negative, they'll cancel the entire project. Maybe something in the engine just wouldn't manage the additional load without a total re-write, or they realized they'd have to create too much new art at higher res instead of just upsampling everything, etc. IDK. Just saying it'll be some odd financial thing that breaks it.

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      June 29, 2016 12:31 PM

      "Remaster" on the left, original on the right. It's just worse.

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        June 29, 2016 12:45 PM

        I understand that it was probably very early but you definitely shouldn't ever release a trailer for a remaster when some parts just look worse

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