Shack Reels: Shack's Arcade Corner: Forgotten Worlds

Greg is back from E3 to teach us all about a classic arcade side-scrolling shoot-em up


Greg Burke is back from E3 to take a deeper look at a classic coop arcade shooter, Forgotten Worlds, on this week's Shack's Arcade Corner. Please take a look.

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From The Chatty
  • reply
    June 22, 2016 4:40 PM

    Shack Staff posted a new article, Shack Reels: Shack's Arcade Corner: Forgotten Worlds

    • reply
      June 22, 2016 5:06 PM

      Awesome, Forgotten Worlds is easily one of my favorite Arcade shooters I worship this game.

      Man did I play the heck out of it. Was very cool if you went near your buddy in 2 Player your weapons powered up their shot.

      Loved buying new weapons and upgrades in the shops it was like a RPG lite, I loved it so much.

      Good items for sure.

      • reply
        June 22, 2016 9:33 PM

        Hell yeah man! My Pizza Hut back in the 80s had the cabinet and me and my brother played the shit out of it. It'd be awesome if they released a modern version, as cheesy as it might be.

        • reply
          June 22, 2016 10:37 PM

          Nice, LOL @ Pizza Hut and the FW cabinet, we had them at ours as well in the 80s.

          Not the best pizza if you would ask me now but as a kid Forgotten Worlds + Pizza Hut was like winning the lottery :) it was epic times.

          Totally, that would own I be all over it.

    • DM7 legacy 10 years
      June 22, 2016 6:30 PM

      Did you find the guy?

    • reply
      June 22, 2016 9:44 PM

      I loved this game, played it all the time in the arcade.

    • reply
      June 23, 2016 12:37 AM

      I requested this! I'm helping! I'm helping YOU.
      "Some kind of currency" is ZENNY COINS.
      Also, the final level was a vertical scroller, and there was the split level where you could take one of two paths on a diagonal split before returning to horizontal. (the barge with Anubis)
      You were on a mission to KILL THE GODS THEMSELVES.
      Also, Burner's cool for the early game (Napalm and Missiles also good), but you're gonna want the Vulcan or Laser by the cloud level. On the flip side of that, the Crystal God at the end of that level was immune to lasers.

      I was gonna say you should have mentioned that Hyperdyne Sidearms was the precursor to this, and even had the co-op play, and you could combine your two players into one mech (one player moves and shoots forward, the other shoots an AOE), but you did at least mention it. The normal shooting was horizontal only, though you could fire left and right (I think there was a three way shot that fired in a T shape as well)

      NEXT REQUEST: Black Tiger (Black Dragon) IMO the best of the long line of Platforming Combat games from Capcom including Ghosts 'N' Goblins, Bionic Commando, Trojan, Magic Sword, ... and really, you could say Strider counts.

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